Developing Flex 4 Components


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Developing Flex 4 Components


Developing Flex 4 Components

Author: Mike E. Jones

language: en

Publisher: Pearson Education

Release Date: 2011-01-10


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The Complete Insider’s Guide to Building State-of-the-Art Components with Adobe’s Flex 4 Platform Using Adobe’s Flex 4 framework, developers can build rich, immersive solutions more easily and quickly than ever. Much of Flex 4’s remarkable power is based on its component-based approach. Adobe provides many components “out of the box,” but you can accomplish even more by building your own. In Developing Flex 4 Components, world-renowned Flex and Flash developer Mike Jones thoroughly demystifies all facets of Flex component development, showing how to quickly create and deliver high-value components to the widest possible audience. Jones introduces the Flex 4 component architecture, reviews its built-in components, and shows how they can be extended or incorporated into new components. Next, he walks through developing components from scratch, covering issues ranging from events to skinning. Finally, he turns to distribution, introducing best practices for everything from integration to documentation. Jones draws on nearly 15 years’ experience developing with Flex and Flash. You’ll find extensive sample code, plus dozens of practical tips that are available nowhere else. After reading this book, you'll be able to · Set up your Flex and Flash Builder development environment · Understand key differences between Flex 3 and Flex 4 component frameworks · Learn how Flex components are typically structured, developed, and rendered · Leverage ActionScript and MXML to quickly create components · Implement view states, transitions, effects, and events · Manipulate and store complex data collections · Use Flex 4’s FXG and MXMLG to support skinning and styling · Create components with Flash Professional CS5’s drawing tools · Integrate components with Flash Builder · Package components for easy distribution with or without source code · Streamline implementation with manifests, design view extensions, and metadata If you’re an experienced Flash, Flex, or AIR developer, this book will help you create any component you can imagine–and deliver solutions others can only dream about.

Effortless Flex 4 Development


Effortless Flex 4 Development

Author: Larry Ullman

language: en

Publisher: Pearson Education

Release Date: 2010-06-23


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First the Web was all static content (HTML). Then as more was expected of sites, server-side technologies like PHP became necessary. But now Rich Internet Applications (RIA) put a lot of the functionality back in the Web browser, so a server-side technology alone will no longer suffice. Developers who have been doing server-side work for years need to broaden their horizons to provide a rich client-side experience. Enter Effortless Flex 4 Development by bestselling author Larry Ullman. Flash-Flex is a powerful duo for providing a rich, client-side experience. The first third of this book covers the fundamentals of creating Flex apps. The second third is about getting, displaying, validating, and sending data: locally, remotely, and from the user. All server-side code in this book is PHP, and this data-centric view and larger support for PHP is a key focus in Flex 4. The last third is about rounding out the know-how for full application development. Taking advantage of what Flex 4 has to offer, developers can quickly learn how to create RIAs, some of which interact with PHP scripts running on the server. Adobe has open-sourced Flex and made its SDK freely available, so it is becoming more attractive to developers who prefer open-source projects over commercial ones. Since the author is writing this book as a developer/programmer for other developers/programmers (as opposed to a designers), there is a predominance of how-tos and real-world practices.

Beginning Flash, Flex, and AIR Development for Mobile Devices


Beginning Flash, Flex, and AIR Development for Mobile Devices

Author: Jermaine G. Anderson

language: en

Publisher: John Wiley & Sons

Release Date: 2011-10-13


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Easily create cross-platform, standalone native applications for mobile devices using AIR AIR allows you to develop the rich, creative, interactive media experiences for mobile applications. This easy-to-follow guide covers everything you need to know to create rich mobile applications using Adobe Flash Builder. Packed with examples, this book shows you how to build applications for mobile devices using a combination of ActionScript, the Flex framework and AIR. You'll discover how these applications are able to run across multiple mobile and tablet devices, targeting Google Android, Apple iOS, and BlackBerry platforms. Plus, hands-on instructions detail how to leverage the unique hardware and software features that are available to each various device and platform. Serves an ideal starting point for learning to create rich, interactive applications for mobile devices Includes hands-on examples that demonstrate how to best use the variety of hardware and software features Escorts you through mobile app concept to completion with sample code and step-by-step instructions Discusses such topics as enabling multitouch; developing for multiple screen sizes; maintaining app data; and much more Start building standalone mobile applications today with Beginning Flash, Flex, and AIR Development for Mobile Devices.