Depth Of Field Games


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Depth of Field


Depth of Field

Author: Alex Garcia

language: en

Publisher: Agate Digital

Release Date: 2014-06-15


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DEAR READERS: Please note this is a fixed-layout ebook. For the best reading experience, please read on a large-screen reading device or tablet (Kindle, iPad, etc). Comprised of weekly blog posts by author and Pulitzer Prize-winning photojournalist Alex Garcia that originally appeared on the Chicago Tribune website, Depth of Field is a comprehensive and useful handbook on how to become a better photographer. It is both a practical guide that has many applicable lessons and entertaining anecdotes, serving both amateurs just picking up a camera for the first time as well as seasoned photojournalists. Garcia discusses the demands of photojournalism and interviews his peers who are pursuing a variety of projects, lending the book a broad perspective on numerous fields. The advice contained in Depth of Field discusses techniques, gadgets, and technology, as well as cliches to avoid. Throughout the book, Garcia displays his talents with pictures, portraits, and full-color examples of his best work. Depth of Field is perfect for anyone interested in the academic as well as practical elements of photojournalism, providing an in-depth portrait of the ethical, artistic, and journalistic concerns that go into this powerful storytelling medium.

Serious Games Development and Applications


Serious Games Development and Applications

Author: Minhua Ma

language: en

Publisher: Springer

Release Date: 2012-02-21


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This book constitutes the refereed proceedings of the Second International Conference on Serious Games Development and Applications, SGDA 2011, held in Lisbon, Portugal in September 2011. The 13 revised full papers presented were carefully reviewed and selected for publication. Among the topics addressed are virtual reality, computer assisted learning, computer graphics, tutoring systems, e-learning, e-culture, and guiding systems.

Bit by Bit


Bit by Bit

Author: Andrew Ervin

language: en

Publisher: Hachette UK

Release Date: 2017-05-02


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An acclaimed critic argues that video games are the most vital art form of our time Video games have seemingly taken over our lives. Whereas gamers once constituted a small and largely male subculture, today 67 percent of American households play video games. The average gamer is now thirty-four years old and spends eight hours each week playing -- and there is a 40 percent chance this person is a woman. In Bit by Bit, Andrew Ervin sets out to understand the explosive popularity of video games. He travels to government laboratories, junk shops, and arcades. He interviews scientists and game designers, both old and young. In charting the material and technological history of video games, from the 1950s to the present, he suggests that their appeal starts and ends with the sense of creativity they instill in gamers. As Ervin argues, games are art because they are beautiful, moving, and even political -- and because they turn players into artists themselves.