Delphi Developer S Guide To Opengl


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Delphi Developer's Guide to OpenGL


Delphi Developer's Guide to OpenGL

Author: Jon Q. Jacobs

language: en

Publisher: Wordware Publishing

Release Date: 1999


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A comprehensive title targeted at experienced 32-bit Delphi programmers and developers in the use of the industry graphics standard library, OpenGL, which has become a standard for programming in the animation and computer game industries.

Real-time Strategy Game Programming Using DirectX 6.0


Real-time Strategy Game Programming Using DirectX 6.0

Author: Mickey Kawick

language: en

Publisher: Wordware Publishing

Release Date: 1999


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Delving into the concept of real-time strategy, this guide includes practical, hands-on programming and use of artificial intelligence; a unique graphics engine developed by the author; and multiple game design strategies along with programming code.

OpenGL Superbible


OpenGL Superbible

Author: Richard S. Wright

language: en

Publisher:

Release Date: 1996


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Until OpenGL SuperBible, there has been scant material explaining how to use OpenGL under Windows. This thorough resource shows developers the basics of OpenGL programming, describes how OpenGL works with Windows, and provides a comprehensive reference to all OpenGL functions and commands.