Deep Learning Interviews

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Deep Learning Interviews

Deep Learning Interviews is home to hundreds of fully-solved problems, from a wide range of key topics in AI. It is designed to both rehearse interview or exam-specific topics and provide machine learning MSc/PhD students, and those awaiting an interview a well-organized overview of the field. The problems it poses are tough enough to cut your teeth on and to dramatically improve your skills-but they're framed within thought-provoking questions and engaging stories.
Cracking The Machine Learning Interview

Author: Nitin Suri
language: en
Publisher: Independently Published
Release Date: 2018-12-18
"A breakthrough in machine learning would be worth ten Microsofts." -Bill Gates Despite being one of the hottest disciplines in the Tech industry right now, Artificial Intelligence and Machine Learning remain a little elusive to most.The erratic availability of resources online makes it extremely challenging for us to delve deeper into these fields. Especially when gearing up for job interviews, most of us are at a loss due to the unavailability of a complete and uncondensed source of learning. Cracking the Machine Learning Interview Equips you with 225 of the best Machine Learning problems along with their solutions. Requires only a basic knowledge of fundamental mathematical and statistical concepts. Assists in learning the intricacies underlying Machine Learning concepts and algorithms suited to specific problems. Uniquely provides a manifold understanding of both statistical foundations and applied programming models for solving problems. Discusses key points and concrete tips for approaching real life system design problems and imparts the ability to apply them to your day to day work. This book covers all the major topics within Machine Learning which are frequently asked in the Interviews. These include: Supervised and Unsupervised Learning Classification and Regression Decision Trees Ensembles K-Nearest Neighbors Logistic Regression Support Vector Machines Neural Networks Regularization Clustering Dimensionality Reduction Feature Extraction Feature Engineering Model Evaluation Natural Language Processing Real life system design problems Mathematics and Statistics behind the Machine Learning Algorithms Various distributions and statistical tests This book can be used by students and professionals alike. It has been drafted in a way to benefit both, novices as well as individuals with substantial experience in Machine Learning. Following Cracking The Machine Learning Interview diligently would equip you to face any Machine Learning Interview.
Deep Learning and the Game of Go

Summary Deep Learning and the Game of Go teaches you how to apply the power of deep learning to complex reasoning tasks by building a Go-playing AI. After exposing you to the foundations of machine and deep learning, you'll use Python to build a bot and then teach it the rules of the game. Foreword by Thore Graepel, DeepMind Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology The ancient strategy game of Go is an incredible case study for AI. In 2016, a deep learning-based system shocked the Go world by defeating a world champion. Shortly after that, the upgraded AlphaGo Zero crushed the original bot by using deep reinforcement learning to master the game. Now, you can learn those same deep learning techniques by building your own Go bot! About the Book Deep Learning and the Game of Go introduces deep learning by teaching you to build a Go-winning bot. As you progress, you'll apply increasingly complex training techniques and strategies using the Python deep learning library Keras. You'll enjoy watching your bot master the game of Go, and along the way, you'll discover how to apply your new deep learning skills to a wide range of other scenarios! What's inside Build and teach a self-improving game AI Enhance classical game AI systems with deep learning Implement neural networks for deep learning About the Reader All you need are basic Python skills and high school-level math. No deep learning experience required. About the Author Max Pumperla and Kevin Ferguson are experienced deep learning specialists skilled in distributed systems and data science. Together, Max and Kevin built the open source bot BetaGo. Table of Contents PART 1 - FOUNDATIONS Toward deep learning: a machine-learning introduction Go as a machine-learning problem Implementing your first Go bot PART 2 - MACHINE LEARNING AND GAME AI Playing games with tree search Getting started with neural networks Designing a neural network for Go data Learning from data: a deep-learning bot Deploying bots in the wild Learning by practice: reinforcement learning Reinforcement learning with policy gradients Reinforcement learning with value methods Reinforcement learning with actor-critic methods PART 3 - GREATER THAN THE SUM OF ITS PARTS AlphaGo: Bringing it all together AlphaGo Zero: Integrating tree search with reinforcement learning