Datatype Generic Programming

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Datatype-Generic Programming

Author: Roland Backhouse
language: en
Publisher: Springer Science & Business Media
Release Date: 2007-11-30
This tutorial book presents six carefully revised lectures given at the Spring School on Datatype-Generic Programming, SSDGP 2006. This was held in Nottingham, UK, in April 2006. It was colocated with the Symposium on Trends in Functional Programming (TFP 2006), and the Conference of the Types Project (TYPES 2006). All the lectures have been subjected to thorough internal review by the editors and contributors, supported by independent external reviews.
Generic Programming

Generic programming is about making programs more adaptable by making them more general. Generic programs often embody non-traditional kinds of polymorphism; ordinary programs are obtained from them by suitably instantiating their parameters. In contrast with normal programs, the parameters of a generic program are often quite rich in structure; for example, they may be other programs, types or type constructors, class hierarchies, or even programming paradigms. Generic programming techniques have always been of interest, both to practitioners and to theoreticians, but only recently have generic programming techniques become a specific focus of research in the functional and object-oriented programming language communities. Generic Programming comprises the edited proceedings of the Working Conference on Generic Programming, which was sponsored by the International Federation for Information Processing (IFIP) and held in Dagstuhl, Germany in July 2002. With contributions from leading researchers around the world, this volume captures the state of the art in this important emerging area.
Haskell Design Patterns

Take your Haskell and functional programming skills to the next level by exploring new idioms and design patterns About This Book Explore Haskell on a higher level through idioms and patterns Get an in-depth look into the three strongholds of Haskell: higher-order functions, the Type system, and Lazy evaluation Expand your understanding of Haskell and functional programming, one line of executable code at a time Who This Book Is For If you're a Haskell programmer with a firm grasp of the basics and ready to move more deeply into modern idiomatic Haskell programming, then this book is for you. What You Will Learn Understand the relationship between the “Gang of Four” OOP Design Patterns and Haskell Try out three ways of Streaming I/O: imperative, Lazy, and Iteratee based Explore the pervasive pattern of Composition: from function composition through to high-level composition with Lenses Synthesize Functor, Applicative, Arrow and Monad in a single conceptual framework Follow the grand arc of Fold and Map on lists all the way to their culmination in Lenses and Generic Programming Get a taste of Type-level programming in Haskell and how this relates to dependently-typed programming Retrace the evolution, one key language extension at a time, of the Haskell Type and Kind systems Place the elements of modern Haskell in a historical framework In Detail Design patterns and idioms can widen our perspective by showing us where to look, what to look at, and ultimately how to see what we are looking at. At their best, patterns are a shorthand method of communicating better ways to code (writing less, more maintainable, and more efficient code). This book starts with Haskell 98 and through the lens of patterns and idioms investigates the key advances and programming styles that together make "modern Haskell". Your journey begins with the three pillars of Haskell. Then you'll experience the problem with Lazy I/O, together with a solution. You'll also trace the hierarchy formed by Functor, Applicative, Arrow, and Monad. Next you'll explore how Fold and Map are generalized by Foldable and Traversable, which in turn is unified in a broader context by functional Lenses. You'll delve more deeply into the Type system, which will prepare you for an overview of Generic programming. In conclusion you go to the edge of Haskell by investigating the Kind system and how this relates to Dependently-typed programming. Style and approach Using short pieces of executable code, this guide gradually explores the broad pattern landscape of modern Haskell. Ideas are presented in their historical context and arrived at through intuitive derivations, always with a focus on the problems they solve.