Cyber Zen
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Cyber Zen
Author: Gregory Price Grieve
language: en
Publisher: Taylor & Francis
Release Date: 2016-12-08
Cyber Zen ethnographically explores Buddhist practices in the online virtual world of Second Life. Does typing at a keyboard and moving avatars around the screen, however, count as real Buddhism? If authentic practices must mimic the actual world, then Second Life Buddhism does not. In fact, a critical investigation reveals that online Buddhist practices have at best only a family resemblance to canonical Asian traditions and owe much of their methods to the late twentieth-century field of cybernetics. If, however, they are judged existentially, by how they enable users to respond to the suffering generated by living in a highly mediated consumer society, then Second Life Buddhism consists of authentic spiritual practices. Cyber Zen explores how Second Life Buddhist enthusiasts form communities, identities, locations, and practices that are both products of and authentic responses to contemporary Network Consumer Society. Gregory Price Grieve illustrates that to some extent all religion has always been virtual and gives a glimpse of possible future alternative forms of religion.
Cyber Sufis
Author: Robert Rozehnal
language: en
Publisher: Simon and Schuster
Release Date: 2019-08-01
In America today, online spaces serve as critical alternatives for tech-savvy Muslims seeking a place to root their faith, forge religious identity, and build communities. With a particular focus on the Inayati Order, a branch of the oldest Sufi community in the West, Robert Rozehnal explores the online revolution in internal communication, spiritual pedagogy, and public outreach – and looks ahead to the future of digital Islam in the age of Web 3.0.
Digital Religion
This book offers a critical and systematic survey of the study of religion and digital media. It covers religious engagement with a wide range of digital media forms and highlights examples of new media engagement in all five of the major world religions. From mobile apps and video games to virtual reality and social media, the book: • provides a detailed review of major topics including ritual, identity, community, authority, and embodiment; • includes a series of engaging case studies to illustrate and elucidate the thematic explorations; • considers the theoretical, ethical, and theological issues raised. This unique volume draws together the work of experts from key disciplinary perspectives and is the go-to volume for students and scholars wanting to develop a deeper understanding of the subject area. Thoroughly updated throughout with new case studies and in-depth analysis of recent scholarship and developments, this new edition provides a comprehensive overview of this fast-paced, constantly developing, and fascinating field.