Creating And Animating The Virtual World


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Creating and Animating the Virtual World


Creating and Animating the Virtual World

Author: Nadia Magnenat Thalmann

language: en

Publisher: Springer Science & Business Media

Release Date: 2012-12-06


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This book contains invited papers and a selection of research papers submitted to Computer Animation '92, the fourth international workshop on computer animation held in Genova on May 20-22, 1992. This workshop, now an annual event, is organized by the Computer Graphics Society, the University of Genova, and the Swiss Federal Institute of Technology in Lausanne. Original research results and applications experience to the various areas of computer animation are represented in the book. This year most contributions are related to physics-based animation, human animation, and geometric modelling for animation.

Virtual World Design


Virtual World Design

Author: Ann Cudworth

language: en

Publisher: CRC Press

Release Date: 2014-07-15


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Learn How to Create Immersive Virtual EnvironmentsWritten by an award-winning designer with 20 years of experience designing virtual environments for television and online communities, Virtual World Design explores the intertwining disciplines of 2D graphics, 3D models, lighting, sound, and storytelling. It illustrates how these disciplines come to

Virtual Reality and Animation for MATLAB® and Simulink® Users


Virtual Reality and Animation for MATLAB® and Simulink® Users

Author: Nassim Khaled

language: en

Publisher: Springer Science & Business Media

Release Date: 2012-01-02


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This book demonstrates the simulation and animation of physical systems using the MATLAB® Virtual Reality Toolbox. Taking a problem-based approach, each chapter teaches a group of essential principles, following a step-by-step solution to a particular issue.