Conversing In The Metaverse


Download Conversing In The Metaverse PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Conversing In The Metaverse book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages.

Download

Conversing in the Metaverse


Conversing in the Metaverse

Author: Jieun Kiaer

language: en

Publisher: Bloomsbury Publishing

Release Date: 2024-07-25


DOWNLOAD





How do metaverse technologies change how we communicate with each other? This book explores how existing metaverse technologies affect our communication, both verbal and non-verbal, as well as the ramifications of these effects. Communication is central to the human experience, and how we currently communicate (and will communicate) can affect our sense of identity and relationships with others, which can have huge long term societal repercussions. Utilising methods of digital ethnography and linguistic landscape, this book takes an in-depth look at what exactly the metaverse is-or will be-and tracks the technological and societal trends that surround it. To do so, it questions what differentiates the metaverse from earlier connected virtual worlds like World of Warcraft or Second Life, and features extracts from interviews with the users and developers of current metaverses, such as Roblox, Minecraft, and Gather.town. It also investigates the impact of the pandemic in changing and accelerating how we communicate in virtual spaces.

The Art Of Conversation With ChatGPT


The Art Of Conversation With ChatGPT

Author: Hakan Sağlık

language: en

Publisher: Hakan Sağlık

Release Date:


DOWNLOAD





This guide offers an in-depth review of ChatGPT, one of the most exciting developments in the world of artificial intelligence and natural language processing (NLP). The book explains what ChatGPT is, how it has evolved and why it has become an important technology today. Author Hakan Sağlık takes readers on a journey starting from the basic working principles of ChatGPT to prompt writing strategies and the intricacies of prompt engineering. The book starts by explaining the working mechanism of ChatGPT, Transformer architecture and its automated mechanisms. It then provides detailed information on how ChatGPT can be used effectively in education, healthcare, customer service and creative fields. In this journey, you also learn how ChatGPT differs from other chatbots and its unique features. One of the highlights of the book is the section detailing how to design effective prompts and how you can improve ChatGPT's performance. This includes topics such as creating context, assigning roles, formatting output, and setting constraints. It also reinforces these strategies with dozens of application examples. This comprehensive guide is a beginner's guide for those new to ChatGPT, while also providing advanced tips and strategies for experienced users. Join this exciting journey of discovery that will take your interaction with ChatGPT to the next level!

Human Interface and the Management of Information: Applications in Complex Technological Environments


Human Interface and the Management of Information: Applications in Complex Technological Environments

Author: Sakae Yamamoto

language: en

Publisher: Springer Nature

Release Date: 2022-06-16


DOWNLOAD





This two-volume set LNCS 13305 - 13306 constitutes the thoroughly refereed proceedings of the thematic area Human Interface and the Management of Information, HIMI 2022, which was held as part of HCI International 2022 and took place virtually during June 26-July 1, 2022. The total of 1271 papers and 275 poster papers included in the 39 HCII 2022 proceedings volumes was carefully reviewed and selected from 5487 submissions. The papers included in the HCII-HIMI volume set were organized in topical sections as follows: Part I: Human-centered design approaches; information design and quality; visual design; visualization and big data; Information, cognition and learning. Part II: Recommender systems; robots and avatars appearance and embodiment; information in virtual and augmented reality; information in complex technological environments.