Computer Network Applications Using Game Theory

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Computer Network Applications using Game Theory

This book deals with the usage of game theory in computer network applications. Chapter 1 explains the basic concept of game theory. Chapter 2 represents the various game strategies and its application through illustrations. Chapter 3 explains the concept of finitely and infinitely repeated games, by specifying the different game strategy with pay-offs factors. Chapter-4 specifies network applications in which how game theory is used in network applications and helps to evaluate the performance of computer network through the service offerings for various applications. Chapter 5 specifies the strategies to handle the perfect and imperfect information in network applications.
Game Theory Applications in Network Design

The use of game theoretic techniques is playing an increasingly important role in the network design domain. Understanding the background, concepts, and principles in using game theory approaches is necessary for engineers in network design. Game Theory Applications in Network Design provides the basic idea of game theory and the fundamental understanding of game theoretic interactions among network entities. The material in this book also covers recent advances and open issues, offering game theoretic solutions for specific network design issues. This publication will benefit students, educators, research strategists, scientists, researchers, and engineers in the field of network design.