Computational Recreations In Mathematica

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Computational Recreations in Mathematica

Presents some common problems in mathematics and how they can be investigated using the Mathematica computer system. Problems and exercises include the calendar, sequences, the n-Queens problems, digital computing, blackjack and computing pi. This book is for those that would like to see how Mathematica is applied to real-world mathematics.
Computing with Mathematica

Computing with Mathematica, Second Edition is engaging and interactive. It is designed to teach readers how to use Mathematica efficiently for solving problems arising in fields such as mathematics, computer science, physics, and engineering. The text moves from simple to complex, often following a specific example on a number of different levels. This gradual increase in complexity allows readers to steadily build their competence without being overwhelmed. The Second Edition of this acclaimed book features: - Substantive real world examples - Challenging exercises, moving from simple to complex - A collection of interactive projects from a variety of applications "I really think this is an almost perfect text." -Stephen Brick, University of South Alabama - Substantive real world examples - Challenging exercises, moving from simple to complex examples
An Introduction to Programming with Mathematica®

Author: Richard J. Gaylord
language: en
Publisher: Springer Science & Business Media
Release Date: 2012-12-06
Accompanying the book, as with all TELOS sponsored publications, is an electronic component. In this case it is a DOS-Diskette produced by one of the coauthors, Paul Wellin. This diskette consists of Mathematica notebooks and packages which contain the codes for all examples and exercises in the book, as well as additional materials intended to extend many ideas covered in the text. It is of great value to teachers, students, and others using this book to learn how to effectively program with Mathematica .