Components Of Programming

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Java 6 Programming Black Book (New Edition) w/CD

Author: Kogent Solution Inc.
language: en
Publisher: Dreamtech Press
Release Date: 2007-06-28
This book is a one time reference and a solid introduction, written from the programmer s point of view that contains hundreds of examples covering every aspect of Java 6. It helps you master the entire spectrum of Java 6 from Generics to Security enhancements; from new applet deployment enhancements to Networking; from Servlets to XML; from Sound and Animation to database handling; from Java Naming from Internationalization to Dynamic Scripting and Groovy and much more.
Game Programming Patterns

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Programming .NET Components

The introduction of the Microsoft® .NET framework not only brings developers a powerful, cohesive toolset for the development of new Windows and Web applications -- it also replaces COM as the technology of choice for building components on Windows platforms. Components are the fundamental building blocks of .NET applications; they can both simplify and add flexibility to complex applications. Applied properly, component-oriented programming enable reuse, allow for long-term maintenance, application extensibility and scalability. Component technology is nothing new, but the .NET Framework offers developers a new way to develop binary components rapidly, without the hurdles that many COM developers have had to deal with prior to .NET. While retaining all of the core concepts that define component-oriented development--language independence, separation of interface from implementation, binary compatibility, versioning, concurrency management, location transparency, security, deployment--.NET is built upon a fresh component-oriented runtime that has an easier time providing these core concepts. Programming .NET Components offers a complete introduction to the new Microsoft .NET component model, focusing on the aspects of .NET that make it ideal for building reusable, maintainable, and robust components. Author Juval Löwy, a noted authority on component-oriented programming, teaches the intricacies of .NET component programming and the related system issues to application developers, along with relevant design guidelines, tips, best practices, and known pitfalls. The book is packed with helpful original utilities aimed at simplifying the programming model and increasing the developer productivity. The book begins with an appreciation for the "why" and fundamentals of component-oriented programming, and then continues with an introduction to .NET essentials. Following practical, expert advice on effective .NET development techniques, the book then devotes a chapter to each of the following features critical to component development: Resource management Versioning Events Asynchronous calls Multithreading Serialization Remoting Component services Security. Programming .NET Components offers everything you'll need to know to program components for real-life .NET applications, using Windows Forms, ASP.NET, ADO.NET, or web services. Anyone interested in developing .NET applications, especially enterprise level, will find this book an invaluable resource.