Compilation Techniques For Reconfigurable Architectures


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Compilation Techniques for Reconfigurable Architectures


Compilation Techniques for Reconfigurable Architectures

Author: João M.P. Cardoso

language: en

Publisher: Springer Science & Business Media

Release Date: 2011-04-02


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The extreme ?exibility of recon?gurable architectures and their performance pot- tial have made them a vehicle of choice in a wide range of computing domains, from rapid circuit prototyping to high-performance computing. The increasing availab- ity of transistors on a die has allowed the emergence of recon?gurable architectures with a large number of computing resources and interconnection topologies. To - ploit the potential of these recon?gurable architectures, programmers are forced to map their applications, typically written in high-level imperative programming l- guages, such as C or MATLAB, to hardware-oriented languages such as VHDL or Verilog. In this process, they must assume the role of hardware designers and software programmers and navigate a maze of program transformations, mapping, and synthesis steps to produce ef?cient recon?gurable computing implementations. The richness and sophistication of any of these application mapping steps make the mapping of computations to these architectures an increasingly daunting process. It is thus widely believed that automatic compilation from high-level programming languages is the key to the success of recon?gurable computing. This book describes a wide range of code transformations and mapping te- niques for programs described in high-level programming languages, most - tably imperative languages, to recon?gurable architectures.

Compilation and Synthesis for Embedded Reconfigurable Systems


Compilation and Synthesis for Embedded Reconfigurable Systems

Author: João Manuel Paiva Cardoso

language: en

Publisher: Springer Science & Business Media

Release Date: 2013-05-16


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This book provides techniques to tackle the design challenges raised by the increasing diversity and complexity of emerging, heterogeneous architectures for embedded systems. It describes an approach based on techniques from software engineering called aspect-oriented programming, which allow designers to control today’s sophisticated design tool chains, while maintaining a single application source code. Readers are introduced to the basic concepts of an aspect-oriented, domain specific language that enables control of a wide range of compilation and synthesis tools in the partitioning and mapping of an application to a heterogeneous (and possibly multi-core) target architecture. Several examples are presented that illustrate the benefits of the approach developed for applications from avionics and digital signal processing. Using the aspect-oriented programming techniques presented in this book, developers can reuse extensive sections of their designs, while preserving the original application source-code, thus promoting developer productivity as well as architecture and performance portability. Describes an aspect-oriented approach for the compilation and synthesis of applications targeting heterogeneous embedded computing architectures. Includes examples using an integrated tool chain for compilation and synthesis. Provides validation and evaluation for targeted reconfigurable heterogeneous architectures. Enables design portability, given changing target devices· Allows developers to maintain a single application source code when targeting multiple architectures.

Generative and Transformational Techniques in Software Engineering III


Generative and Transformational Techniques in Software Engineering III

Author: Joao M Fernandes

language: en

Publisher: Springer Science & Business Media

Release Date: 2011-01-03


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This tutorial book presents revised and extended lecture notes for a selection of the contributions presented at the International Summer School on Generative and Transformational Techniques in Software Engineering (GTTSE 2009), which was held in Braga, Portugal, in July 2009. The 16 articles comprise 7 long tutorials, 6 short tutorials and 3 participants contributions; they shed light on the generation and transformation of programs, data, models, metamodels, documentation, and entire software systems. The topics covered include software reverse and re-engineering, model driven engineering, automated software engineering, generic language technology, and software language engineering.