Coevolutionary Computation And Its Applications

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Coevolutionary Computation and Its Applications

This book introduces the fundamentals of Coevolutionary Computation and presents new methodologies that are developed and then employed for modern real-world problem-solving in various applications across different domains. It is structured in three main parts to support the anticipated general and frequent usage of the book. In particular, the reader is able to obtain a quick and general introduction on the principles of coevolution in Part I, and then go over in detail the specifics how coevolutionary principles are exploited and applied to solve specific problems in the relevant chapters of Parts II and III. In this manner, Part I will introduce the fundamentals in Coevolutionary Computation with no assumption made on familiarity with Evolutionary Computation literature. These fundamentals include key concepts and operational principles of both evolutionary and coevolutionary processes that are modelled as iterative algorithms and systems implementable in computing machines. Parts II and III contain various applications of coevolution to problems that are framed in the context of optimization and learning, respectively. Detailed procedural implementations are provided for those methodologies as well as analysis that highlight the improvements they bring about over conventional techniques.
Current Trends in High Performance Computing and Its Applications

Author: Wu Zhang
language: en
Publisher: Springer Science & Business Media
Release Date: 2005-12-12
A large international conference on High Performance Computing and its - plications was held in Shanghai, China, August 8–10, 2004. It served as a forum to present current work by researchers and software developers from around the world as well as to highlight activities in the high performance computing area. It aimed to bring together research scientists, application - oneers,andsoftwaredeveloperstodiscussproblemsandsolutionsandtoid- tify new issues in this area. The conference focused on the design and analysis of high performance computing algorithms, tools, and platforms and their s- enti?c, engineering, medical, and industrial applications. It drew about 150 participants from Canada, China, Germany, India, Iran, Japan, Mexico, S- gapore, South Korea, the United Kingdom, and the United States of America. More than 170 papers were received on a variety of subjects in modern high performance computing and its applications, such as numerical and software algorithm design and analysis, grid computing advance, adaptive and par- lel algorithm development, distributing debugging tools, computational grid and network environment design, computer simulation and visualization, and computational language study and their applications to science, engineering, and medicine. This book contains ninety papers that are representative in these subjects. It serves as an excellent research reference for graduate s- dents, scientists, and engineers who work with high performance computing for problems arising in science, engineering, and medicine. This conference would not have been possible without the support of a number of organizations and agencies and the assistance of many people.
Handbook of Natural Computing

Natural Computing is the field of research that investigates both human-designed computing inspired by nature and computing taking place in nature, i.e., it investigates models and computational techniques inspired by nature and also it investigates phenomena taking place in nature in terms of information processing. Examples of the first strand of research covered by the handbook include neural computation inspired by the functioning of the brain; evolutionary computation inspired by Darwinian evolution of species; cellular automata inspired by intercellular communication; swarm intelligence inspired by the behavior of groups of organisms; artificial immune systems inspired by the natural immune system; artificial life systems inspired by the properties of natural life in general; membrane computing inspired by the compartmentalized ways in which cells process information; and amorphous computing inspired by morphogenesis. Other examples of natural-computing paradigms are molecular computing and quantum computing, where the goal is to replace traditional electronic hardware, e.g., by bioware in molecular computing. In molecular computing, data are encoded as biomolecules and then molecular biology tools are used to transform the data, thus performing computations. In quantum computing, one exploits quantum-mechanical phenomena to perform computations and secure communications more efficiently than classical physics and, hence, traditional hardware allows. The second strand of research covered by the handbook, computation taking place in nature, is represented by investigations into, among others, the computational nature of self-assembly, which lies at the core of nanoscience, the computational nature of developmental processes, the computational nature of biochemical reactions, the computational nature of bacterial communication, the computational nature of brain processes, and the systems biology approach to bionetworks where cellular processes are treated in terms of communication and interaction, and, hence, in terms of computation. We are now witnessing exciting interaction between computer science and the natural sciences. While the natural sciences are rapidly absorbing notions, techniques and methodologies intrinsic to information processing, computer science is adapting and extending its traditional notion of computation, and computational techniques, to account for computation taking place in nature around us. Natural Computing is an important catalyst for this two-way interaction, and this handbook is a major record of this important development.