Coding Lab Explore Computer Science With Art Activities


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Coding Lab: Explore Computer Science with Art & Activities


Coding Lab: Explore Computer Science with Art & Activities

Author: Emma Carlson Berne

language: en

Publisher: ABDO

Release Date: 2025-08-01


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This fun, hands-on title makes STEM fields of study approachable and memorable! Informative text explores tools, methods, discoveries, and careers in the Computer Science field. Accompanying the main text are activities from programming a maze to creating a cipher. These step-by-step crafts encourage readers to artistically engage with what they learned, helping solidify their new knowledge. Aligned to Common Core Standards and correlated to state standards. Checkerboard Library is an imprint of Abdo Publishing, a division of ABDO.

Recomposing Art and Science


Recomposing Art and Science

Author: Irene Hediger

language: en

Publisher: Walter de Gruyter GmbH & Co KG

Release Date: 2016-09-12


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The interfaces between art and the scientific disciplines of biology, environmental science, neuroscience, and physics pose interdisciplinary questions that are an inspiration to researchers. The authors compare artists’ experimentation set-ups and thereby reveal new levels of knowledge. The examples in the Artists-in-Labs program illustrate how artists approach problems and, in this way, create new tools for science. The authors of this illustrated volume of essays include Harriet Hawkins, Irene Hediger, Jill Scott, Arnd Schneider , Susanne Witzgall, Lisa Blackman, Jens Hauser and Dieter Mersch.

Coding and the Arts


Coding and the Arts

Author: Josh Caldwell

language: en

Publisher: International Society for Technology in Education

Release Date: 2022-08-15


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Unlock your students’ creative potential by exploring the intersections between CS and art across various types of artistic media, including drawing, animation, music and physically interactive art. While there are books that discuss the intersection of the arts and computer science (CS), there are none written for K-12 teachers that cover the content overlaps between CS and the arts beyond a single programming environment, and that feature approaches and examples of practicing artists. Coding and the Arts fills that gap. CS sometimes gets a bad rap as dry, isolated and uninteresting work — the pursuit of analytically minded techies working alone. In reality, programming is deeply creative and enables artists of all types to discover new ways to express themselves. In this book, you’ll explore how to apply computation to stretch the possibilities in many art forms, as well as how to pave the way for entirely new ones. By approaching programming tools as artistic media, you’ll connect the dots between programming, creativity and artistic expression. Along the way, you’ll learn from a diverse set of computational artists and teachers who are using technology to push the bounds of traditional artistic media. Chapters include: • Spotlights of working artists and educators who are integrating computing into their art. • Deep dives into artistic programming environments, exploring their unique benefits, constraints and impact on classroom use. • Alignment to the four pillars of computational thinking to help you create richer learning experiences for students. • Lesson sketches aligned with CS concepts and the ISTE Computational Thinking Competencies. The book also offers strategies for supporting students in developing as computational artists, including the attitudes and practices that will help them as artists and computer scientists.