Character Modeling

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Character Modeling

Author: Stephen Stahlberg
language: en
Publisher: Ballistic Media Pty Ltd
Release Date: 2005
Features step-by-step tutorials presented by character modelling master artists.
Maya 8.0 Character Modeling

Author: Gary Oliverio
language: en
Publisher: Wordware Publishing, Inc.
Release Date: 2006-01-31
Maya 8 Character Modeling takes a unique approach to modeling as it breaks down character creation using an easy-to-follow formula that makes the learning process less daunting. Important Notice: The digital edition of this book is missing some of the images or content found in the physical edition.
Character Modeling with Maya and ZBrush

Create believable CG character models with this unique book and downloadable resource package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, textures and video on the downloadable resources to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0. You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel