Character Animation


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Character Animation


Character Animation

Author: Steve Roberts

language: en

Publisher: Taylor & Francis

Release Date: 2007


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Improve your 3D animation by understanding the key traditional 2D skills. Learn the basics for producing original and exciting animation.

Character Animation in 3D


Character Animation in 3D

Author: Steve Roberts

language: en

Publisher: Taylor & Francis

Release Date: 2004


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Improve your 3D animation by understanding the key traditional 2D skills. Learn the basics for producing original and exciting animation.

Digital Character Animation 3


Digital Character Animation 3

Author: George Maestri

language: en

Publisher: New Riders

Release Date: 2006-04-12


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Whether you’re creating animation for television, advertising, games, or multimedia, [digital] Character Animation 3 can help you bring your imagination to life. In this updated classic, both newcomers to digital animation and old hands looking to hone existing skills will find essential techniques for creating lively, professional-quality animation that are applicable to any software application. Combining the fundamentals of modeling, rigging, and animation with advanced-level information on characterization, directing, and production management, author George Maestri has created an essential resource for digital animators. [digital] Character Animation 3 is packed with beautiful new artwork and Maestri’s invaluable expert tips. Along with clear instruction on the theory and practice of foundation techniques such as rigging, walk-cycles, and lip-synch–the tutorials and exercises in this book let you practice what you’ve learned. Maestri also offers in-depth information on creating nuanced characters that feel “alive” and win audience empathy and attention. The book’s final chapter guides you through the entire filmmaking process, from story development through voice casting and animation directing.