C Programming For The Absolute Beginner By Mark Lee


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C++ Programming for the Absolute Beginner


C++ Programming for the Absolute Beginner

Author: Mark Lee

language: en

Publisher: For the Absolute Beginner

Release Date: 2009


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Rev. ed. of: C++ programming for the absolute beginner / Dirk Henkemans and Mark Lee.

Game Programming with Python, Lua, and Ruby


Game Programming with Python, Lua, and Ruby

Author: Tom Gutschmidt

language: en

Publisher: Course Technology

Release Date: 2003


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Get ready to dive headfirst into the world of programming! Game Programming with Python, Lua, and Ruby offers an in-depth look at these three flexible languages as they relate to creating games. No matter what your skill level as a programmer, this book provides the guidance you need. Each language is covered in its own section?you'll begin with the basics of syntax and style and then move on to more advanced topics. Follow along with each language or jump right to a specific section! Similar features in Python, Lua, and Ruby?including functions, string handling, data types, commenting, and arrays and strings?are examined. Learn how each language is used in popular game engines and projects, and jumpstart your programming expertise as you develop skills you'll use again and again!

Beginning Java 5 Game Programming


Beginning Java 5 Game Programming

Author: Jonathan S. Harbour

language: en

Publisher: Course Technology

Release Date: 2006


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If you are interested in creating games for the casual game market, then get ready to set the wheels in motion! This hands-on guide for beginners allows you to increase your skill level along the way as you create a game full of cool artwork and intricate details. This book is not an introductory guide to the Java programming language, but instead serves as an introduction to the field of game programming using Java. From the basics of creating simple Java programs and writing graphics code to utilizing Java�s advanced 2D library and adding sound effects and music, this book�s step-by-step instructions will help you acquire all the skills you need to create a professional-quality, sprite-based game.