C Cero Obra E Recep O

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Speech and Language Processing

This book takes an empirical approach to language processing, based on applying statistical and other machine-learning algorithms to large corpora.Methodology boxes are included in each chapter. Each chapter is built around one or more worked examples to demonstrate the main idea of the chapter. Covers the fundamental algorithms of various fields, whether originally proposed for spoken or written language to demonstrate how the same algorithm can be used for speech recognition and word-sense disambiguation. Emphasis on web and other practical applications. Emphasis on scientific evaluation. Useful as a reference for professionals in any of the areas of speech and language processing.
Gamification by Design

Author: Gabe Zichermann
language: en
Publisher: "O'Reilly Media, Inc."
Release Date: 2011-08
Provides the design strategi and tactics to integrates game mechanics into any kind of consumer-facing website og mobile app