Building Three Java Gui Applications Using Mysql Mariadb And Postgresql

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Building Three Java GUI Applications Using MySQL, MariaDB, and PostgreSQL

In this book, you will create three Java GUI applications using MySQL, MariaDB, and PostgreSQL. In this book, you will learn how to build from scratch a database management system using Java. In designing a GUI and as an IDE, you will make use of the NetBeans tool. Gradually and step by step, you will be taught how to utilize three different databases in Java. In chapter one, you will create School database and its six tables. In chapter two, you will study: Creating the initial three table projects in the school database: Teacher table, TClass table, and Subject table; Creating database configuration files; Creating a Java GUI for viewing and navigating the contents of each table; Creating a Java GUI for inserting and editing tables; and Creating a Java GUI to join and query the three tables. In chapter three, you will learn: Creating the main form to connect all forms; Creating a project will add three more tables to the school database: the Student table, the Parent table, and Tuition table; Creating a Java GUI to view and navigate the contents of each table; Creating a Java GUI for editing, inserting, and deleting records in each table; Creating a Java GUI to join and query the three tables and all six. In chapter four, you will study how to query the six tables. In chapter five, you will learn the basics of cryptography using Java. Here, you will learn how to write a Java program to count Hash, MAC (Message Authentication Code), store keys in a KeyStore, generate PrivateKey and PublicKey, encrypt / decrypt data, and generate and verify digital prints. In chapter six, you will create Bank database and its tables. In chapter seven, you will learn how to create and store salt passwords and verify them. You will create a Login table. In this case, you will see how to create a Java GUI using NetBeans to implement it. In addition to the Login table, in this chapter you will also create a Client table. In the case of the Client table, you will learn how to generate and save public and private keys into a database. You will also learn how to encrypt / decrypt data and save the results into a database. In chapter eight, you will create an Account table. This account table has the following ten fields: account_id (primary key), client_id (primarykey), account_number, account_date, account_type, plain_balance, cipher_balance, decipher_balance, digital_signature, and signature_verification. In this case, you will learn how to implement generating and verifying digital prints and storing the results into a database. In chapter nine, you will create a Client_Data table, which has the following seven fields: client_data_id (primary key), account_id (primary_key), birth_date, address, mother_name, telephone, and photo_path. In chapter ten, you will be taught how to create Crime database and its tables. In chapter eleven, you will be taught how to extract image features, utilizing BufferedImage class, in Java GUI. In chapter twelve, you will be taught to create Java GUI to view, edit, insert, and delete Suspect table data. This table has eleven columns: suspect_id (primary key), suspect_name, birth_date, case_date, report_date, suspect_ status, arrest_date, mother_name, address, telephone, and photo. In chapter thirteen, you will be taught to create Java GUI to view, edit, insert, and delete Feature_Extraction table data. This table has eight columns: feature_id (primary key), suspect_id (foreign key), feature1, feature2, feature3, feature4, feature5, and feature6. In chapter fourteen, you will add two tables: Police_Station and Investigator. These two tables will later be joined to Suspect table through another table, File_Case. The Police_Station has six columns: police_station_id (primary key), location, city, province, telephone, and photo. The Investigator has eight columns: investigator_id (primary key), investigator_name, rank, birth_date, gender, address, telephone, and photo. Here, you will design a Java GUI to display, edit, fill, and delete data in both tables. In chapter fifteen, you will add two tables: Victim and File_Case. The File_Case table will connect four other tables: Suspect, Police_Station, Investigator and Victim. The Victim table has nine columns: victim_id (primary key), victim_name, crime_type, birth_date, crime_date, gender, address, telephone, and photo. The File_Case has seven columns: file_case_id (primary key), suspect_id (foreign key), police_station_id (foreign key), investigator_id (foreign key), victim_id (foreign key), status, and description. Here, you will also design a Java GUI to display, edit, fill, and delete data in both tables.
The Best Way to Learn Java GUI with MySQL, MariaDB, and PostgreSQL

In this book, you will create three Java GUI applications using MySQL, MariaDB, and PostgreSQL. In this book, you will learn how to build from scratch a database management system using Java. In designing a GUI and as an IDE, you will make use of the NetBeans tool. Gradually and step by step, you will be taught how to utilize three different databases in Java. In chapter one, you will create School database and its six tables. In chapter two, you will study: Creating the initial three table projects in the school database: Teacher table, TClass table, and Subject table; Creating database configuration files; Creating a Java GUI for viewing and navigating the contents of each table; Creating a Java GUI for inserting and editing tables; and Creating a Java GUI to join and query the three tables. In chapter three, you will learn: Creating the main form to connect all forms; Creating a project will add three more tables to the school database: the Student table, the Parent table, and Tuition table; Creating a Java GUI to view and navigate the contents of each table; Creating a Java GUI for editing, inserting, and deleting records in each table; Creating a Java GUI to join and query the three tables and all six. In chapter four, you will study how to query the six tables. In chapter five, you will learn the basics of cryptography using Java. Here, you will learn how to write a Java program to count Hash, MAC (Message Authentication Code), store keys in a KeyStore, generate PrivateKey and PublicKey, encrypt / decrypt data, and generate and verify digital prints. In chapter six, you will create Bank database and its tables. In chapter seven, you will learn how to create and store salt passwords and verify them. You will create a Login table. In this case, you will see how to create a Java GUI using NetBeans to implement it. In addition to the Login table, in this chapter you will also create a Client table. In the case of the Client table, you will learn how to generate and save public and private keys into a database. You will also learn how to encrypt / decrypt data and save the results into a database. In chapter eight, you will create an Account table. This account table has the following ten fields: account_id (primary key), client_id (primarykey), account_number, account_date, account_type, plain_balance, cipher_balance, decipher_balance, digital_signature, and signature_verification. In this case, you will learn how to implement generating and verifying digital prints and storing the results into a database. In chapter nine, you will create a Client_Data table, which has the following seven fields: client_data_id (primary key), account_id (primary_key), birth_date, address, mother_name, telephone, and photo_path. In chapter ten, you will be taught how to create Crime database and its tables. In chapter eleven, you will be taught how to extract image features, utilizing BufferedImage class, in Java GUI. In chapter twelve, you will be taught to create Java GUI to view, edit, insert, and delete Suspect table data. This table has eleven columns: suspect_id (primary key), suspect_name, birth_date, case_date, report_date, suspect_ status, arrest_date, mother_name, address, telephone, and photo. In chapter thirteen, you will be taught to create Java GUI to view, edit, insert, and delete Feature_Extraction table data. This table has eight columns: feature_id (primary key), suspect_id (foreign key), feature1, feature2, feature3, feature4, feature5, and feature6. In chapter fourteen, you will add two tables: Police_Station and Investigator. These two tables will later be joined to Suspect table through another table, File_Case. The Police_Station has six columns: police_station_id (primary key), location, city, province, telephone, and photo. The Investigator has eight columns: investigator_id (primary key), investigator_name, rank, birth_date, gender, address, telephone, and photo. Here, you will design a Java GUI to display, edit, fill, and delete data in both tables. In chapter fifteen, you will add two tables: Victim and File_Case. The File_Case table will connect four other tables: Suspect, Police_Station, Investigator and Victim. The Victim table has nine columns: victim_id (primary key), victim_name, crime_type, birth_date, crime_date, gender, address, telephone, and photo. The File_Case has seven columns: file_case_id (primary key), suspect_id (foreign key), police_station_id (foreign key), investigator_id (foreign key), victim_id (foreign key), status, and description. Here, you will also design a Java GUI to display, edit, fill, and delete data in both tables.
The Secrets of Image Fusion dengan MATLAB GUI

Kasus 1: IMAGE FUSION DENGAN MATLAB GUI Menggunakan Transformasi Wavelet Diskret Kompleks Dual-Tree Pada kasus ini, Anda akan merancang sendiri, secara bertahap, GUI MATLAB untuk melakukan operasi fusi citra terhadap citra keabuan dan citra berwarna menggunakan metode transformasi wavelet diskret dual-tree. Ada empat jenis derau yang dipakai: Gaussin, Poisson, Salt & Pepper, dan Speckle. Beberapa kontrol GUI MATLAB yang digunakan seperti Axes, Listbox, Table, Push Button, Edit Text, Static Text, dan Panel. Hasil fusi citra (image fusion) kemudian akan ditampilkan secara visual dan enam parameter kinerja: RMSE, PFE, MAE, CORR, SNR, PSNR, akan ditampilkan pada grafik batang. Kasus 2: IMAGE FUSION DENGAN MATLAB GUI Menggunakan Transformasi Wavelet Diskret Stasioner Satu Level dan Dua Level Pada kasus ini, Anda akan merancang sendiri, secara bertahap, GUI MATLAB untuk melakukan operasi fusi citra terhadap citra keabuan dan citra berwarna menggunakan metode Transformasi Wavelet Diskret Stasioner Satu level dan Dua level. Ada empat jenis derau yang dipakai: Gaussin, Poisson, Salt & Pepper, dan Speckle. Beberapa kontrol GUI MATLAB yang digunakan seperti Axes, Listbox, Table, Push Button, Edit Text, Static Text, dan Panel. Hasil fusi citra (image fusion) kemudian akan ditampilkan secara visual dan enam parameter kinerja: RMSE, PFE, MAE, CORR, SNR, PSNR, akan ditampilkan pada grafik batang. Kasus 3: IMAGE FUSION DENGAN MATLAB GUI Menggunakan Metode Dekomposisi Nilai Singular Resolusi Jamak (MSVD, Multi-Resolution Singular Value Decomposition) Buku ini diperuntukkan bagi mereka yang suka keahlian praktis sekaligus mendapatkan keuntungan pengetahuan. Dengan tidak bertele-tele, pada buku ini, Anda akan merancang sendiri, secara bertahap, GUI MATLAB untuk melakukan operasi fusi citra terhadap citra keabuan dan citra berwarna menggunakan metode Metode Dekomposisi Nilai Singular Resolusi Jamak (MSVD, Multi-Resolution Singular Value Decomposition). Untuk menguji kehandalan metode ini, ada empat jenis derau yang dipakai: Gaussin, Poisson, Salt & Pepper, dan Speckle. Beberapa kontrol GUI MATLAB yang digunakan seperti Axes, Listbox, Table, Push Button, Edit Text, Static Text, dan Panel. Hasil fusi citra (image fusion) kemudian akan ditampilkan secara visual dan enam parameter kinerja: RMSE, PFE, MAE, CORR, SNR, PSNR, akan ditampilkan pada grafik batang. Kasus 4: IMAGE FUSION Dengan MATLAB GUI: Teknik Fusi Citra Berwarna Berbasis Transformasi Kosinus Diskret Dan Piramida Laplacian Kasus ini diperuntukkan bagi mereka yang suka keahlian praktis sekaligus mendapatkan keuntungan pengetahuan. Dengan tidak bertele-tele, pada buku ini, Anda akan merancang sendiri, secara bertahap, GUI MATLAB untuk melakukan teknik fusi citra terhadap citra keabuan dan citra berwarna menggunakan metode Teknik Fusi Citra Berbasis Transformasi Kosinus Diskret dan Piramida Laplacian. Untuk menguji kehandalan metode ini, ada empat jenis derau yang dipakai: Gaussin, Poisson, Salt & Pepper, dan Speckle. Beberapa kontrol GUI MATLAB yang digunakan seperti Axes, Listbox, Table, Push Button, Edit Text, Static Text, dan Panel. Hasil fusi citra (image fusion) kemudian akan ditampilkan secara visual dan enam parameter kinerja: RMSE, PFE, MAE, CORR, SNR, PSNR, akan ditampilkan pada grafik batang. Kasus 5: IMAGE FUSION Dengan MATLAB GUI: Teknik Fusi Citra Menggunakan Kriteria Ketajaman Berbasis Gradien Kasus ini dapat dipakai sebagai tutorial bagi mereka yang ingin bereksperimen mengembangkan GUI MATLAB, baik untuk kepentingan penelitian pemrosesan citra digital maupun kepentingan praktis lain. Buku ini dikhususkan bagi mereka yang suka keahlian praktis sekaligus mendapatkan keuntungan pengetahuan. Dengan tidak bertele-tele, pada buku ini, Anda akan merancang sendiri, secara bertahap, GUI MATLAB untuk melakukan operasi fusi citra terhadap citra keabuan dan citra berwarna menggunakan Teknik Fusi Citra Menggunakan Kriteria Ketajaman Berbasis Gradien. Untuk menguji kehandalan metode ini, ada empat jenis derau yang dipakai: Gaussin, Poisson, Salt & Pepper, dan Speckle.