Building Knowledge Graphs A Practitioner S Guide Github


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Building Knowledge Graphs


Building Knowledge Graphs

Author: Jesus Barrasa

language: en

Publisher: "O'Reilly Media, Inc."

Release Date: 2023-06-22


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Incredibly useful, knowledge graphs help organizations keep track of medical research, cybersecurity threat intelligence, GDPR compliance, web user engagement, and much more. They do so by storing interlinked descriptions of entities—objects, events, situations, or abstract concepts—and encoding the underlying information. How do you create a knowledge graph? And how do you move it from theory into production? Using hands-on examples, this practical book shows data scientists and data engineers how to build their own knowledge graphs. Authors Jesús Barrasa and Jim Webber from Neo4j illustrate common patterns for building knowledge graphs that solve many of today’s pressing knowledge management problems. You’ll quickly discover how these graphs become increasingly useful as you add data and augment them with algorithms and machine learning. Learn the organizing principles necessary to build a knowledge graph Explore how graph databases serve as a foundation for knowledge graphs Understand how to import structured and unstructured data into your graph Follow examples to build integration-and-search knowledge graphs Learn what pattern detection knowledge graphs help you accomplish Explore dependency knowledge graphs through examples Use examples of natural language knowledge graphs and chatbots Use graph algorithms and ML to gain insight into connected data

Deep Learning and the Game of Go


Deep Learning and the Game of Go

Author: Kevin Ferguson

language: en

Publisher: Simon and Schuster

Release Date: 2019-01-06


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Summary Deep Learning and the Game of Go teaches you how to apply the power of deep learning to complex reasoning tasks by building a Go-playing AI. After exposing you to the foundations of machine and deep learning, you'll use Python to build a bot and then teach it the rules of the game. Foreword by Thore Graepel, DeepMind Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology The ancient strategy game of Go is an incredible case study for AI. In 2016, a deep learning-based system shocked the Go world by defeating a world champion. Shortly after that, the upgraded AlphaGo Zero crushed the original bot by using deep reinforcement learning to master the game. Now, you can learn those same deep learning techniques by building your own Go bot! About the Book Deep Learning and the Game of Go introduces deep learning by teaching you to build a Go-winning bot. As you progress, you'll apply increasingly complex training techniques and strategies using the Python deep learning library Keras. You'll enjoy watching your bot master the game of Go, and along the way, you'll discover how to apply your new deep learning skills to a wide range of other scenarios! What's inside Build and teach a self-improving game AI Enhance classical game AI systems with deep learning Implement neural networks for deep learning About the Reader All you need are basic Python skills and high school-level math. No deep learning experience required. About the Author Max Pumperla and Kevin Ferguson are experienced deep learning specialists skilled in distributed systems and data science. Together, Max and Kevin built the open source bot BetaGo. Table of Contents PART 1 - FOUNDATIONS Toward deep learning: a machine-learning introduction Go as a machine-learning problem Implementing your first Go bot PART 2 - MACHINE LEARNING AND GAME AI Playing games with tree search Getting started with neural networks Designing a neural network for Go data Learning from data: a deep-learning bot Deploying bots in the wild Learning by practice: reinforcement learning Reinforcement learning with policy gradients Reinforcement learning with value methods Reinforcement learning with actor-critic methods PART 3 - GREATER THAN THE SUM OF ITS PARTS AlphaGo: Bringing it all together AlphaGo Zero: Integrating tree search with reinforcement learning

Interpretable Machine Learning


Interpretable Machine Learning

Author: Christoph Molnar

language: en

Publisher: Lulu.com

Release Date: 2020


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This book is about making machine learning models and their decisions interpretable. After exploring the concepts of interpretability, you will learn about simple, interpretable models such as decision trees, decision rules and linear regression. Later chapters focus on general model-agnostic methods for interpreting black box models like feature importance and accumulated local effects and explaining individual predictions with Shapley values and LIME. All interpretation methods are explained in depth and discussed critically. How do they work under the hood? What are their strengths and weaknesses? How can their outputs be interpreted? This book will enable you to select and correctly apply the interpretation method that is most suitable for your machine learning project.