Building Android Games With Cocos2d X


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Building Android Games with Cocos2d-x


Building Android Games with Cocos2d-x

Author: Raydelto Hernandez

language: en

Publisher: Packt Publishing Ltd

Release Date: 2015-03-30


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If you have a basic understanding of the C++ programming language and want to create videogames for the Android platform, then this technology and book is ideal for you.

Cocos2d-x Game Development Blueprints


Cocos2d-x Game Development Blueprints

Author: Karan Sequeira

language: en

Publisher: Packt Publishing Ltd

Release Date: 2015-07-27


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Packed with comprehensive projects, this book takes a detailed look at a few of the industry's most popular games. This book will show you how to use Cocos2d-x to build games using its core components. You will learn how to incorporate game physics, and import custom models and animations. Next, you will see how to include effects such as particles and sounds. With a brief introduction to the upcoming HTML5 platform using Cocos2d-html5, the book goes on to tackle the many different concepts that comprise game development today. You will learn how to build worlds with meshes, a terrain, user interaction, physics, and more. You will start by developing a puzzle game, and then progress on to games that are increasingly complex. Along the way, you'll learn how to build gaming favorites similar to games such as Flappy Bird, Tilt to Live, Jumpy Clown, Angry Birds, and Tower Defense.

Digital Games eBook


Digital Games eBook

Author: GURMEET SINGH DANG

language: en

Publisher: GURMEETWEB TECHNICAL LABS

Release Date:


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