Build Your Own Pc Game In Seven Easy Steps

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Computer Games

Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.
Build Your Own PC Game in Seven Easy Steps

Author: Scott D. Palmer
language: en
Publisher: Addison Wesley Publishing Company
Release Date: 1996
Written in a snidely humorous style, this practical book teaches all the basic skills needed to program good PC games. It shows how to implement ideas and techniques in developing three specific games (a text adventure, a graphics adventure, and a graphics arcade game) with Visual Basic versions 3.0 and 4.0 for the Windows environment. CD contains complete source code and sample games.
Windows 7 Step by Step

Experience learning made easy—and quickly teach yourself the essentials of working with Windows 7. With STEP BY STEP, you set the pace—building and practicing the skills you need, just when you need them! Learn to manage windows and folders, sort and filter files, create an efficient Windows working environment, and safely access the Internet. You’ll learn how to install and manage software and hardware, create and manage homegroups, share content with other computers and computer users, and instantly locate content stored on your PC or network. You’ll also learn how to fine-tune your PC’s performance and resolve common problems. Plus, the supplied practice files give you a chance to hone your skills and put the book’s lessons to work. For customers who purchase an ebook version of this title, instructions for downloading the CD files can be found in the ebook.