Blender The Ultimate Guide Volume 1

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BLENDER - THE ULTIMATE GUIDE - VOLUME 1

This is the first volume of BLENDER - THE ULTIMATE GUIDE, the most complete guide on the famous open source 3D software.
Blender - the Ultimate Guide -

MAYBE BLENDER IS THE MOST COMPLETE SOFTWARE IN COMPUTER GRAPHICS.IT SEEMED IMPOSSIBLE TO WRITE A REAL ENCYCLOPEDIA WITH ALL TOPICS AND CONTENTS, BUT WE DID IT!THE WORK IS DIVIDED IN 5 BIG BOOKS, IN WHICH ALL THE TOPICS, ANY TOOL, EVERY MENU AND EVERY PARAMETER ARE DEEPLY EXPLAINED AND IMPLEMENTED BY HUNDREDS OF IMAGES AND PRATICAL EXAMPLES.ALSO, I GUARANTEE A CONSTANT ANNUAL UPGRADES, FOLLOWING THE CONTINUOUS RELEASES OF THE SOFTWARE.THIS WAY, THE ULTIMATE GUIDE REMAINS IN STEP.THE VOLUMES ARE AVAILABLE IN 2 VERSIONS: PRINTED BOOK AND DIGITAL (PDF FORMAT).IN THIS FIRST BOOK YOU'LL LEARN TO USE BLENDER, DEEPLY MODELING AND USING ALL THE TOOLS AND THE MODIFIERS, WITH MANY EXAMPLES AND TIPS.MAIN TOPICS OF THIS FIRST VOLUME:IntroductionInterface and menuSelection MethodsWork spaceTools and Modifiers
BLENDER - THE ULTIMATE GUIDE - VOLUME 5

This is the 5th and last volume of BLENDER - THE ULTIMATE GUIDE, the most complete guide on the famous open source 3D software. In this volume we'll tell you in detail about freestyle render, addons, volumetric illumination, Blender Game Engine, Blender 2.8 features (Eevee, Clay, Collections...), Grease Pencil, PBR theory, 360° render, motion capture (MOCAP) and more...