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Blender 2D Animation


Blender 2D Animation

Author: John M. Blain

language: en

Publisher: CRC Press

Release Date: 2024-04-17


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Blender 2D Animation: The Complete Guide to the Grease Pencil, Second Edition describes how to access the Grease Pencil component in Blender and create 2D animation within the Blender 3D environment. It is assumed that the reader has no previous knowledge of the Blender program and treats 2D animation using the Grease Pencil as a standalone application. Grease Pencil is a component of the 3D modeling and animation program, Blender. Blender is a free, open-source, 3D, computer graphics, software toolset used for creating animated films, visual effects, art, 3D printed models, motion graphics, interactive 3D applications, virtual reality and computer games. Key Features • A comprehensive beginner's guide to the Grease Pencil component of Blender facets of operation is explained in short concise chapters with cross references. • Written instruction is accompanied by diagram illustrations in reference to the program's Graphical User Interface. • The book is also available in a discounted set along with The Complete Guide to Blender Graphics: Computer Modeling & Animation.

Virtual Airplane


Virtual Airplane

Author: Witold Jaworski

language: en

Publisher: Witold Jaworski

Release Date: 2015-03-15


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This book will teach you how to create the model shown on its cover. It assumes that you may know nothing about the 3D modeling software, and starts this course from the very basics. In subsequent chapters the author gradually introduces new methods and tools, on the example of building a model of the P-40B fighter. Every step of this workflow is presented in numerous illustrations. The goal of this book is to encourage all the "plastic modelers" for this new branch of their hobby. To make this hobby more affordable, this course uses solely the free (Open Source) software. This publication may also be interesting to all who would like to master the powerful Blender 3D package. "Virtual Airplane" contains so many illustrations (over 2400) that it is readable to some extent even in a foreign language. If you want to skim all of its contents, search the Google Books for its free version (ISBN: 9788394141752, it is a Polish translation), or visit airplanes3d.net.

Create Computer Games


Create Computer Games

Author: Patrick McCabe

language: en

Publisher: John Wiley & Sons

Release Date: 2017-11-30


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PUT DOWN YOUR CONTROLLER Why just play videogames when you can build your own game? Follow the steps in this book to learn a little about code, build a few graphics, and piece together a real game you can share with your friends. Who knows? What you learn here could help you become the next rock-star video- game designer. So set your controller aside and get ready to create! Decipher the code build some basic knowledge of how computer code drives videogames Get animated create simple graphics and learn how to put them in motion Update a classic put your knowledge together to put your modern twist on a classic game