Beginning Java Objects From Concepts To Code 2nd E

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Beginning Java Objects

Learning to design objects effectively with Java is the goal of Beginning Java Objects: From Concepts to Code, Second Edition. Plenty of titles dig into the Java language in massive detail, but this one takes the unique approach of stepping back and looking at fundamental object concepts first. Mastery of Java—from understanding the basic language features to building complete industrial-strength Java applications—emerges only after a thorough tour of thinking in objects. The first edition of Beginning Java Objects has been a bestseller; this second edition includes material on the key features of J2SE 5, conceptual introductions to JDBC and J2EE, and an in-depth treatment of the critical design principles of model-data layer separation and model-view separation. Despite the plethora of beginning Java titles on the market, this book is truly unique in its coverage of three critical topic—sobject concepts, UML modeling, and Java programming—within a single cover. It's ideal for both individual self-study and as a university-level textbook. Let Beginning Java Objects, Second Edition be your guide!
Beginning Java Objects From Concepts To Code(2Nd E

Learning to design objects effectively with Java is the goal of Beginning Java Objects: From Concepts to Code, Second Edition. Plenty of titles dig into the Java language in massive detail, but this one takes the unique approach of stepping back and looking at fundamental object concepts first. Mastery of Java from understanding the basic language features to building complete industrial-strength Java applications emerges only after a thorough tour of thinking in objects. The first edition of B.J.O. has been a best seller; this second edition includes new material on the key features of J2SE 5, conceptual introductions to JDBC and J2EE, and an in-depth treatment of the critical design principles of model-data layer separation and model-view separation.Part I - The ABCs of ObjectsPart II - Object Modeling 101Part III - Translating an Object Blueprint into Java Code