Beginning Applescript


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Beginning AppleScript


Beginning AppleScript

Author: Stephen G. Kochan

language: en

Publisher: John Wiley & Sons

Release Date: 2004-12-17


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What is this book about? Geared toward programmers with no prior development knowledge, Beginning AppleScript serves as a comprehensive guide to using AppleScript on the Mac OS X platform. This title introduces the reader to AppleScript, and then illustrates how to efficiently start writing scripts through sample programs as each concept is introduced. Exercises at the end of each chapter allow the reader to test and demonstrate their knowledge on how to write functional scripts. The appendices include a list of other resources for additional developer information, and a summary of the language suitable for reference.

AppleScript


AppleScript

Author: Matt Neuburg

language: en

Publisher: "O'Reilly Media, Inc."

Release Date: 2003


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The book covers AppleScript 1.9.2 and the new Script Editor, released as part of the new version of Mac OS X Panther.

Beginning Mac OS X Programming


Beginning Mac OS X Programming

Author: Michael Trent

language: en

Publisher: John Wiley & Sons

Release Date: 2005-10-24


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Beginning Mac OS X Programming Every Mac OS X system comes with all the essentials required for programming: free development tools, resources, and utilities. However, finding the place to begin may be challenging, especially if you have no prior development knowledge. This comprehensive guide offers you an ideal starting point to writing programs on Mac OS X, with coverage of the latest release - 1.4 "Tiger." With its hands-on approach, the book examines a particular element and then presents step-by-step instructions that walk you through how to use that element when programming. You'll quickly learn how to efficiently start writing programs on Mac OS X using languages such as C, Objective-C(r), and AppleScript(r), technologies such as Carbon(r) and Cocoa(r), and other Unix tools. In addition, you'll discover techniques for incorporating the languages in order to create seamless applications. All the while, you can follow along on your own system so that you'll be prepared to apply your new Mac OS X skills to real-world projects. What you will learn from this book The major role the new Xcode plays in streamlining Mac OS X development The process for designing a graphical user interface on Mac OS X that conforms to Apple's guidelines How to write programs in the C and Objective-C programming languages The various scripting languages available on the Mac OS X system and what tasks each one is best suited to perform How to write shell scripts that interact with pre-installed command-line tools Who this book is for This book is for novice programmers who want to get started writing programs that run on Mac OS X. Experienced programmers who are new to the Mac will also find this book to be a useful overview of the Mac development environment. Wrox Beginning guides are crafted to make learning programming languages and technologies easier than you think, providing a structured, tutorial format that will guide you through all the techniques involved.