Beginner S Guide To Instructional Design

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Beginner’s Guide to Instructional Design

Applying instructional design principles to serve content just right! KEY FEATURES ● Covers concepts and methodologies for determining the learning objectives, study content, and the mode of delivery. ● Exclusive coverage of best practices for designing education and workplace training material. ● Includes strategies for designing and delivering online and classroom learning content. DESCRIPTION This book aims to give instructional designers a better understanding of how learning science can be used in their work. Four real-world case studies illustrate educational needs and the associated solution, bridging theory and practice. Professionals can use the book's templates and formats to create job aids, virtual training, and online learning storyboards. The prominent ADDIE methodology for instructional material development is used throughout the book. The ADDIE model's phases are taught and demonstrated using a variety of real-world scenarios. Gagne's Events of Instruction, Kolb's Experiential Model, and Merrill's Principles of Learning are just a few of the foundational frameworks thoroughly presented with the examples. This book provides examples to show assessment strategies for verifying declarative knowledge and assessment tools for evaluating procedural knowledge. Information about authoring tools,LMSs and LXPs are also covered. WHAT YOU WILL LEARN ● Create synchronous and asynchronous online learning resources. ● Acquire familiarity with authoring tools and learning management systems. ● Conduct a job analysis to identify skill development and workplace learning opportunities. ● Examine the audience profile for educational, professional, and performance objectives. ● Assemble lesson plans for online training sessions. WHO THIS BOOK IS FOR This book is intended for traditional educators, academics, corporate trainers, and instructional designers who wish to improve their knowledge of modern teaching techniques and give their audience a methodical and dynamic learning experience. The book is accessible to everybody, making no assumptions about the reader's past knowledge. TABLE OF CONTENTS 1. Understanding Instructional Design 2. Analyzing Learning Needs 3. Designing the Outline 4. Defining learning outcomes 5. Designing Instructional Material 6. Developing Instructional Material 7. Delivery Strategies 8. Assessment Strategies 9. Case Studies
A Beginner’s Guide to Learning Analytics

This book A Beginner’s Guide to Learning Analytics is designed to meet modern educational trends’ needs. It is addressed to readers who have no prior knowledge of learning analytics and functions as an introductory text to learning analytics for those who want to do more with evaluation/assessment in their organizations. The book is useful to all who need to evaluate their learning and teaching strategies. It aims to bring greater efficiency and deeper engagement to individual students, learning communities, and educators. Covered here are the key concepts linked to learning analytics for researchers and practitioners interested in learning analytics. This book helps those who want to apply analytics to learning and development programs and helps educational institutions to identify learners who require support and provide a more personalized learning experience. Like chapters show diverse uses of learning analytics to enhance student and faculty performance. It presents a coherent framework for the effective translation of learning analytics research for educational practice to its practical application in different educational domains. This book provides educators and researchers with the tools and frameworks to effectively make sense of and use data and analytics in their everyday practice. This book will be a valuable addition to researchers’ bookshelves.
Motivating Online Students Through Effective Instructional Design

Motivation is a critical component in learning and achievement, as well as a driving force that pushes individuals to pursue and achieve their goals. In an educational context, motivation can be understood as the desire and action toward goal-oriented behavior, which can be either an intrinsic or extrinsic goal or both. Proper motivation causes a student to act in a positive manner, whether it be completing course work, exercising to get fit, or working towards career goals. Understanding and connecting this motivation can significantly enhance a learner's engagement and success in learning. Motivating Online Students Through Effective Instructional Design examines where educators can leverage an understanding of student motivation to inform the design of instruction. By considering students' needs, interests, and goals, instructional designers can create learning experiences that are engaging, relevant, and meaningful. In turn, this can enhance motivation and lead to improved learning outcomes. So, both motivation and instructional design play crucial roles in the educational process. Understanding these concepts and how they interact can help educators, academics, and policymakers create compelling and engaging learning experiences.