Basics Animation 03 Drawing For Animation


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Basics Animation 03: Drawing for Animation


Basics Animation 03: Drawing for Animation

Author: Paul Wells

language: en

Publisher: Bloomsbury Publishing

Release Date: 2019-01-10


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Basics Animation 03: Drawing for Animation introduces readers to the practice of drawing images for use in animation. It examines the thinking process and techniques involved with drawing characters, composition and movement, narrative and adaptation. Drawing is a fundamental part of the preparatory stages of virtually all design-led projects. It is the core method by which ideas and concepts are envisaged and ultimately shared with collaborators, clients and audiences. Aimed at students and those interested in entering the animation business, this book explores the pre-production work essential for producing great animation. It gives readers a real insight into this work through its outstanding range of images.

Sketching for Animation


Sketching for Animation

Author: Peter Parr

language: en

Publisher: Bloomsbury Publishing

Release Date: 2017-07-06


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Drawing and sketching are central to the art of animation and can be crucial tools in designing and developing original stories, characters and layouts. Sketching for Animation offers a wealth of examples, exercises and tips from an army of professional animators to help you develop essential sketching, technical drawing and ideation techniques. With interviews and in-depth case studies from some of today's leading animators, including Bill Plympton, Glen Keane, Tori Davis and John Canemaker, this is a unique guide to turning your sketchbook - the world's cheapest, most portable pre-visualisation tool - into your own personal animation armory.

How to Draw Animation


How to Draw Animation

Author: Christopher Hart

language: en

Publisher:

Release Date: 1997


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Provides instructions on drawing and instilling movement in animal and human animated characters, including children, individualizing characters, and revealing emotion, and offers an interview with one of the directors of "The Lion King" and advice on becoming a professional animator