Autodesk Maya 2025 With Videos A Tutorial Approach

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Autodesk Maya 2025 with Videos: A Tutorial Approach

Author: Prof. Sham Tickoo
language: en
Publisher: CADCIM Technologies
Release Date: 2025-05-07
Welcome to the world of Autodesk Maya 2025. Autodesk Maya 2025 is a powerful, integrated 3D modeling, animation, visual effects, and rendering software developed by Autodesk Inc. This integrated node based 3D software finds its application in the development of films, games, and design projects. A wide range of 3D visual effects, computer graphics, and character animation tools make it an ideal platform for 3D artists. The intuitive user interface and workflow tools of Maya 2025 have made the job of design visualization specialists a lot easier. Autodesk Maya 2025 with Videos: A Tutorial Approach book covers some salient features of Autodesk Maya 2025 in a simple and lucid manner. It aims at harnessing the power of Autodesk Maya 2025 for 3D and visual effects artists and designers. This textbook will help you transform your imagination into reality with ease. Also, it will unleash your creativity, thus helping you create realistic 3D models, animation, motion graphics, Bifrost, and visual effects. It caters to the needs of both the novice and advanced users and is ideally suited for learning at your convenience and at your pace. Salient Features Consists of 17 chapters that are organized in a pedagogical sequence covering a wide range of topics such as Maya interface, Polygon modeling, NURBS modeling, texturing, lighting, cameras, rigging, animation, Paint Effects, Rendering, nHair, XGen Fur, Fluids, Particles, nParticles, Bullet Physics, Motion Graphics, Bifrost, and MASH in Autodesk Maya 2025. The first page of every chapter summarizes the topics that are covered in it. Consists of hundreds of illustrations and a comprehensive coverage of Autodesk Maya 2025 concepts & commands. Real-world 3D models and examples focusing on industry experience. Step-by-step instructions that guide the user through the learning process. Additional information is provided throughout the book in the form of tips and notes. Self-Evaluation test, Review Questions, and Exercises are given at the end of each chapter so that the users can assess their knowledge. Table of Contents Chapter 1: Exploring Maya Interface Chapter 2: Polygon Modeling Chapter 3: NURBS Curves and Surfaces Chapter 4: NURBS Modeling Chapter 5: UV Mapping Chapter 6: Shading and Texturing Chapter 7: Lights and Cameras Chapter 8: Animation Chapter 9: Rigging, Constraints, and Deformers Chapter 10: Paint Effects Chapter 11: Rendering Chapter 12: Particle System Chapter 13: Introduction to nParticles Chapter 14: Fluids Chapter 15: nHair and XGen Chapter 16: Bifrost Chapter 17: Bullet Physics and Motion Graphics Index
AutoCAD Electrical 2025 with Videos: A Tutorial Approach, 6th Edition

Author: Prof. Sham Tickoo
language: en
Publisher: CADCIM Technologies
Release Date: 2025-03-18
The AutoCAD Electrical 2025 with Videos: A Tutorial Approach is a tutorial-based book that introduces the readers to AutoCAD Electrical 2025 software, designed specifically for creating professional electrical control drawings. The book has a wide range of tutorials covering the tools and features of AutoCAD Electrical such as schematic drawings, panel drawings, parametric and nonparametric PLC modules, ladder diagrams, Circuit Builder,point-to-point wiring diagrams, report generation, creation of symbols, and so on. These tutorials will enable the users to create innovative electrical control drawings with ease. Moreover, the tutorials used ensure that the users can relate the information provided in this book with the practical industry designs. The chapters in this book are arranged in a pedagogical sequence that makes it very effective in learning the features and capabilities of the software. In this edition, the author has covered enhancements in topics such as Wire type synchronization, Automatic reports, and Symbol list reports. Table of Contents Chapter 1: Introduction to AutoCAD Electrical 2025 Chapter 2: Working with Projects and Drawings Chapter 3: Working with Wires Chapter 4: Creating Ladders Chapter 5: Schematic Components Chapter 6: Schematic Editing Chapter 7: Connectors, Point-To-Point Wiring Diagrams, and Circuits Chapter 8: Panel Layouts Chapter 9: Schematic and Panel Reports Chapter 10: PLC Modules Chapter 11: Terminals Chapter 12: Settings, Configuration, Templates, and Plotting Chapter 13: Creating Symbols Student Project Index Salient Features Consists of 13 chapters that are organized in a pedagogical sequence. Brief coverage of AutoCAD Electrical 2025 concepts and techniques. Tutorial approach to explain the concepts of AutoCAD Electrical 2025. Step-by-step instructions to guide the users through the learning process. More than 42 tutorials and one student project. Consists of 50 tutorial videos which will make understanding of tutorials much easier and effective. Additional information throughout the book in the form of notes and tips. Self-Evaluation Tests, Review Questions, and Exercises at the end of each chapter to help the users assess their knowledge.
Autodesk Maya 2026 Basics Guide

• Designed for users completely new to 3D modeling and animation • Covers the fundamentals of Autodesk Maya using easy to follow steps • Includes extensive video instruction to make learning Maya clear and easy • Introduces you to the Maya interface, modeling, texturing, animating, visual effects and more • Advanced topics such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced • Teaches you how to use Maya to create stunning 3D models, stills and animations like a pro Written by renowned author and 3D artist Kelly L. Murdock, Autodesk Maya 2026 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Using clear and easy to follow instructions this book will guide you through learning all the major features of Maya. The text is enriched by an extensive collection of video tutorials. Each chapter has a series of corresponding videos that parallel the tutorials in the textbook. They introduce you to the topics and allow you to watch and learn how functions are performed in a way that a text alone cannot do. Autodesk Maya 2026 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced. Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya. Who this book is for This text was created specifically for users with no prior 3D modeling or animation experience. If you want to work in a creative field or are just curious about how 3D animated movies are made this book is the perfect way to get started. Users who are migrating from another 3D application or upgrading from a previous version of Maya will also benefit greatly from this text. What you'll learn • How to create models using primitives, curves, NURBS, Polygons and more • How to assign materials and textures to make realistic-looking models • How to use Paint Effects to paint on and quickly create complex 3D Models • How to use lights, cameras, and depth of field to render captivating scenes • How to use keyframes, motion paths and the Graph Editor to create animations • How to use character rigging, skinning, and inverse kinematics to animate realistic movements • How to use various deformers to manipulate objects, animations and special effects • How to add influence objects, skin weights and hair to a character for a more realistic look • How to use dynamics to create fire, smoke, lightning, explosions, cloth and ocean effects • How to enable raytracing, motion blur, and fog effects for increased realism • How to render stills and animations using Maya Vector and Mental Ray for different looks • How to use the Command Line and MEL Scripting to work faster About Autodesk Maya Maya is a program, created by Autodesk, used to model, animate, and render 3D scenes. 3D scenes created with Maya have appeared in movies, television, advertisements, games, product visualizations, and on the Web. With Maya, you can create and animate your own 3D scenes and render them as still images or as animation sequences.