Artificial Intelligence In Music Sound Art And Design

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Artificial Intelligence in Music, Sound, Art and Design

This book constitutes the refereed proceedings of the 10th European Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2022, held as part of Evo* 2022, in April 2022, co-located with the Evo* 2022 events, EvoCOP, EvoApplications, and EuroGP. The 20 full papers and 6 short papers presented in this book were carefully reviewed and selected from 66 submissions. They cover a wide range of topics and application areas, including generative approaches to music and visual art, deep learning, and architecture.
Artificial Intelligence in Music, Sound, Art and Design

This book constitutes the refereed proceedings of the 10th European Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2021, held as part of Evo* 2021, as Virtual Event, in April 2021, co-located with the Evo* 2021 events, EvoCOP, EvoApplications, and EuroGP. The 24 revised full papers and 7 short papers presented in this book were carefully reviewed and selected from 66 submissions. They cover a wide range of topics and application areas, including generative approaches to music and visual art, deep learning, and architecture.
Artificial Intelligence in Music, Sound, Art and Design

This book constitutes the refereed proceedings of the 14th International Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2025, held as part of EvoStar 2025, in Trieste, Itlay, during April 23–25, 2024. The 28 full papers presented in this book were carefully reviewed and selected from 52 submissions. They present a broad selection of topics and applications, including systems that create music, art, and design.