Annotated C Standard


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Annotated C# Standard


Annotated C# Standard

Author: Jon Jagger

language: en

Publisher: Morgan Kaufmann

Release Date: 2010-07-27


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Standards, while being definitive, do not usually serve as the best reference to the use of a programming language. Books on languages usually are able to explain usage better, but lack the definitive precision of a standard. Annotated C# Standard combines the two; it is the standard with added explanatory material. Written by members of the standards committee Annotates the standard with practical implementation advice The definitive reference to the C# International Standard

NET Framework Standard Library Annotated Reference


NET Framework Standard Library Annotated Reference

Author: Brad Abrams

language: en

Publisher: Addison-Wesley Professional

Release Date: 2004


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Edited by a lead program manager on Microsoft's .NET Framework team, this definitive book/CD set utilizes extensive annotations and code samples from the creators of the technology to move beyond the online documentation and provide .NET developers with a dictionary-style reference to the most-used parts of the Framework. The book also covers the subset of the ISO CLI Standards, including the Base Class Library and the Extended Numeric Library.

An Introduction to Object-Oriented Programming in C++


An Introduction to Object-Oriented Programming in C++

Author: Graham M. Seed

language: en

Publisher: Springer Science & Business Media

Release Date: 2012-12-06


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Why Another Book on c++ and why Programming and Graphics? Anyone who has browsed through the 'Computing' section of a bookshop (assuming it has one) will not need much convincing that there are a lot of C++ books out there. So why add yet another to the shelf! This book attempts to introduce you to the C++ language via computer graphics because the object-oriented programming features of C++ naturally lend themselves to graphics. Thus, this book is based around a central theme: computer graphics and the development of 'real' object-oriented tools for graphical modelling. This approach is adopted (as opposed to learning by small, unrelated, often hypothetical, examples) because I didn't want to introduce C++ as a collection oflanguage features. While introducing the syntax and features of C++, it is just as important to demonstrate simultaneously the reason for such features and when to apply them - in otherwords,language and design are given equal priority. Also, a key objective in writing this book is to present you with a comprehensive introductory text on programming in the C++ language.