An Introduction To Educational Computing


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An Introduction to Educational Computing


An Introduction to Educational Computing

Author: Nicholas John Rushby

language: en

Publisher: Routledge

Release Date: 2019-05-28


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In both education and training, teachers are faced with many and varied problems relating to their teaching and their students’ learning. Educational technology, in its widest sense, provides teachers with methods and tools which, if properly used, can alleviate some of these problems. The computer is one such tool, offering, within certain limitations, some possible solutions. Originally published in 1979, this book describes the use of the computer as a resource and as a manager in education and training. It discusses the use, potential and limitations of this technology in helping the teacher and trainer. Beginning with a consideration of the role of the computer as a mediator in the flow of information between the student and his learning environment, the book goes on to look at Computer Assisted Learning from an educational viewpoint, the strength and weaknesses of a number of different media, and the problems of managing modular courses and course structures and handling information on students’ performance and progress. A chapter on informatics and education addresses the problem of what both teachers and students should know about computers, while the final chapter examines the practical problems of prompting and organising the appropriate use of this technology.

The Cambridge Handbook of Computing Education Research


The Cambridge Handbook of Computing Education Research

Author: Sally A. Fincher

language: en

Publisher:

Release Date: 2019-02-13


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This is an authoritative introduction to Computing Education research written by over 50 leading researchers from academia and the industry.

Computational Thinking Education


Computational Thinking Education

Author: Siu-Cheung Kong

language: en

Publisher: Springer

Release Date: 2019-07-04


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This This book is open access under a CC BY 4.0 license.This book offers a comprehensive guide, covering every important aspect of computational thinking education. It provides an in-depth discussion of computational thinking, including the notion of perceiving computational thinking practices as ways of mapping models from the abstraction of data and process structures to natural phenomena. Further, it explores how computational thinking education is implemented in different regions, and how computational thinking is being integrated into subject learning in K-12 education. In closing, it discusses computational thinking from the perspective of STEM education, the use of video games to teach computational thinking, and how computational thinking is helping to transform the quality of the workforce in the textile and apparel industry.