Algorithms And Data Structures Applications To Graphics And Geometry


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Algorithms and Data Structures - Applications to Graphics and Geometry


Algorithms and Data Structures - Applications to Graphics and Geometry

Author: Textbook Equity

language: en

Publisher: Lulu.com

Release Date: 2014-09-15


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This is a college-level introductory textbook of algorithms and data structures with application to graphics and geometry. This textbook, released under a Creative Commons Share Alike (CC BY SA) license, is presented in its original format with the academic content unchanged. It was authored by Jurg Nievergelt (ETH Zurich) and Klaus Hinrichs (Institut fur Informatik) and provided by the University of Georgia's Global Textbook Project. Textbookequity.org/algorithms-and-data-structures/ Photo Credit: Renato Keshet (GFDL) commons.wikimedia.org Contents Part I: Programming environments for motion, graphics, and geometry Part II: Programming concepts: beyond notation Part IV: Complexity of problems and algorithms Part V: Data structures Textbook Equity Edition http: //textbookequity.org/algorithms-and-data-structures

Algorithms and Data Structures With Applications to Graphics and Geometry


Algorithms and Data Structures With Applications to Graphics and Geometry

Author: Jurg Nievergelt

language: en

Publisher:

Release Date: 2011


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Computational Geometry


Computational Geometry

Author: Mark de Berg

language: en

Publisher: Springer Science & Business Media

Release Date: 2000


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For students this motivation will be especially welcome.