Ai Game Engine Programming


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AI Game Engine Programming


AI Game Engine Programming

Author: Brian Schwab

language: en

Publisher: Charles River Media

Release Date: 2009


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This text is written for all levels of game AI developers who wish to further their knowledge of the myriad AI games used in various genres. It provides the knowledge and techniques needed to create an AI engine

Programming Game AI by Example


Programming Game AI by Example

Author: Mat Buckland

language: en

Publisher: Jones & Bartlett Learning

Release Date: 2005


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This book describes in detail many of the AI techniques used in modern computer games, explicity shows how to implement these practical techniques within the framework of several game developers with a practical foundation to game AI.

AI for Game Developers


AI for Game Developers

Author: David M. Bourg

language: en

Publisher: "O'Reilly Media, Inc."

Release Date: 2004


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From the author of "Physics for Game Developers," comes a new, non-threatening introduction to the complex subject of game programming.