Advance Ai Techniques For Game Programming

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AI for Game Developers

Author: David M Bourg
language: en
Publisher: "O'Reilly Media, Inc."
Release Date: 2004-07-23
Written for the novice AI programmer, this text introduces the reader to techniques such as finite state machines, fuzzy logic, neural networks and many others in an easy-to-understand language, supported with code samples throughout the text.
Programming Game AI by Example

This book describes in detail many of the AI techniques used in modern computer games, explicity shows how to implement these practical techniques within the framework of several game developers with a practical foundation to game AI.