Advance Ai Techniques For Game Programming


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AI for Game Developers


AI for Game Developers

Author: David M Bourg

language: en

Publisher: "O'Reilly Media, Inc."

Release Date: 2004-07-23


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Written for the novice AI programmer, this text introduces the reader to techniques such as finite state machines, fuzzy logic, neural networks and many others in an easy-to-understand language, supported with code samples throughout the text.

Advance AI Techniques for Game Programming


Advance AI Techniques for Game Programming

Author: Mark Collins

language: en

Publisher: Prima Lifestyles

Release Date: 2001-11-01


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Programming Game AI by Example


Programming Game AI by Example

Author: Mat Buckland

language: en

Publisher: Jones & Bartlett Learning

Release Date: 2005


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This book describes in detail many of the AI techniques used in modern computer games, explicity shows how to implement these practical techniques within the framework of several game developers with a practical foundation to game AI.