Actionscripting In Flash Mx


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ActionScript for Flash MX


ActionScript for Flash MX

Author: Colin Moock

language: en

Publisher: "O'Reilly Media, Inc."

Release Date: 2003


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Thoroughly updated to cover the new version of Macromedia Flash - Flash MX - this second edition builds on the strengths of the original book while incorporating changes from this major revision of the software.

Macromedia Flash MX 2004 ActionScript


Macromedia Flash MX 2004 ActionScript

Author: Derek Franklin

language: en

Publisher: Macromedia Press

Release Date: 2004


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Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you're not tapping all of its power unless you're taking advantage of its scripting language "ActionScript 2.0" which offers a more robust programming model and better object-oriented programming support than ever before. Here to take the fear factor out of learning it are Flash veterans and best-selling authors Derek Franklin and Jobe Makar, who demonstrate that scripting is an instinctual process you already know by translating real-life activities into ActionScript scripts. In these pages, you'll find methodologies and techniques for building over 40 real-life Flash ActionScript projects, including sample games, --- applications, Web sites, and more. New in this edition are coverage of ActionScript 2.0, Web services, Components, Printing, Video, and more. On the companion CD, you'll find all the project files and images you need to complete each project.

Flash MX ActionScript For Designers


Flash MX ActionScript For Designers

Author: Doug Sahlin

language: en

Publisher: Wiley

Release Date: 2002-07-17


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This book will teach Flash designers how to create ActionScripts that they'll refer to again and again in their design work. Projects such as Creating a Pop-Up Menu, Creating a Sound Controller, or Creating an Animated Flash Banner can be used as the starting point for readers' own customized projects. All of this is presented with lots of visual examples and a minimum of jargon and "programmer-speak." ABOUT THE CD-ROM Includes source material for each project, trial versions of Macromedia software and additional third-party software.