Actionscript Z

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ACTIONSCRIPT Z,

The ActionScript language is becoming an increasingly vital part of every Flash designer's toolkit, but it can seem like a scary prospect for the non-programmer. This title shows how easy it is to create interesting, interactive movies in Flash MX through visual metaphors and worked examples. It shows how to add extra functionality and control to Flash movies and explains the core ActionScript concepts and techniques. Flash MX interface, and even the most code-phobic reader should find the learning curve to be smooth and easy.
Essential ActionScript 3.0

Author: Colin Moock
language: en
Publisher: "O'Reilly Media, Inc."
Release Date: 2007-06-22
A guide to ActionScript programming covers such topics as conditionals and loops, functions, datatypes, interfaces, event handling, namespaces, XML, Flash, programmic animation, and bitmap programming.
Understanding Flash MX 2004 ActionScript 2

Step-by-step techniques, illustrated with highly visual examples throughout the book, show you how to build up your ActionScripting skills quickly and effectively. A support website (www.sprite.net/understanding) provides all the content you need to try out the techniques shown in the book for yourself. Ideal for those studying multimedia and information technology and anyone who wants to produce highly effective online interactive content. This guide gives you all you need to ensure you have a firm foundation of knowledge on how to use ActionScript creatively so you can produce professional results.