Action Acting Lessons For Cg Animators With Cd

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Action!

Author: John Kundert-Gibbs
language: en
Publisher: John Wiley & Sons
Release Date: 2009-10-08
In order to bring a character to life, it is beneficial for animators to have a solid understanding of acting principles, and this book examines the important skills behind the artistry of creating animated characters. With a particular emphasis on a character’s motions and movement, this unique resource covers the basic elements of acting for CG animation and then progresses to more advanced topics such as internal intent and motivation. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Action! Acting Lessons For Cg Animators (With Cd)

Author: Kristin Kundert-Gibbs John Kundert-Gibbs
language: en
Publisher:
Release Date: 2009-05-28
There is a belief among some animators (especially inexperienced ones) that computer software has become so good that all they have to do is push a couple of buttons and BAM! They have a character, ready for his close-up. But the fact remains that there is artistry needed to create characters, particularly how they move and act on screen. Action! Acting Lessons for CG Animators covers the basic elements of acting for CG animation, as well as advanced acting techniques that apply directly to CG animation. These techniques focus on externalizing, or making physical, internal intent and motivation, fundamentally important aspects of acting and character animation. It also covers tools that allow the computer animator to work with actors in a professional production pipeline. The book use Autodesk's Maya--the leading software package used by the industry and educational institutions--as the primary animation tool discussed, but the techniques discussed are readily transferable to other animation software. Other acting books focus on the real world and/or the world of traditional, hand-drawn animation. This is the only book that focuses on acting techniques selected specifically for computer-generated characters.
Stop-motion Animation

Stop-motion Animation explores how all the elements of film-making - camera work, design, colour, lighting, editing, music and storytelling - come together in this unique art form. With tips and suggestions to help you get the most out of your films, and with examples from some of the masters of the craft, Barry Purves shows how to make the most of the movement, characters and stories that typify stop-motion.With dozens of beautiful new examples from around the world, this new edition includes a project in each chapter, with pointers on finding a story and characters, developing a script and storyboard, constructing puppets and dealing with the practicalities of film-making. These projects combine to lead you through the creation of your first one-minute stop-motion animation.