Across The Gaping Chasm


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Esoteric Lessons for the First Class of the School of Spiritual Science at the Goetheanum


Esoteric Lessons for the First Class of the School of Spiritual Science at the Goetheanum

Author: Rudolf Steiner

language: en

Publisher: Rudolf Steiner Press

Release Date: 2020-11-04


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During the refounding of the Anthroposophical Society as the General Anthroposophical Society at Christmas 1923/24, Rudolf Steiner also reconstituted, as the School of Spiritual Science, the Esoteric School he had led in three classes from 1904 to 1914, at the same time extending its scope by adding artistic and scientific Sections. However, owing to his illness and later death in March 1925, he was only able to make a beginning by establishing the First Class and the Sections. The actual step from the Esoteric School to the School of Spiritual Science was nevertheless an exceptional one. The Esoteric School from Helena Blavatsky’s time had been secret. Its existence was known only to those personally invited to participate. In contrast, the existence of the School of Spiritual Science was stated openly in the public statutes of the General Anthroposophical Society. From the Christmas Conference onwards, Rudolf Steiner worked within this publicly acknowledged framework. The Class Lessons comprise a complete spiritual course of nineteen fundamental lessons given between February and August 1924, several lessons given at other locations, and seven further lessons from September 1924 which take up the themes of the first part of the nineteen lessons in a modified form. This authentic, accurate and high-quality bilingual edition – with English and German texts printed side by side – is published in conjunction with the School of Spiritual Science at the Goetheanum. A compact four-volume clothbound set, it features plates with Rudolf Steiner’s handwritten notes of the mantras and reproductions of his original colour blackboard drawings. The translations of the mantric verses have been reworked by a committed group of translators, linguists and editors, expressing subtleties of meaning, grammatical accuracy and poetic style whilst retaining the original sound and metre of the German mantric forms. Three versions of the existing English translations are also included.

Captain Wilder Part One


Captain Wilder Part One

Author: T.D. Pierce

language: en

Publisher: FriesenPress

Release Date: 2014-01-02


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When a bolt of lightning strikes mild-mannered astronomer James Wilder, his blood is electrified, shocking him into a fearless, irreverent adventurer! The first piece of a supernatural treasure map is burned into the floor at his feet, setting him on the course of an epic, madcap expedition! With a skittish former sailor and a beautiful warrior woman at his side, James leads his ragtag crew across the world to collect the scattered pieces of the map in a hunt for a deathly powerful treasure. But, the exotic lands between are fraught with danger, and the trio must face giants, sea monsters, ruthless criminals and brawling mermaids – all leading to an inescapable clash with Olaf Riddeck, the red scourge of the seven seas, who is hot on their trail and determined to collect the treasure for himself to harness its evil potential. Captain Wilder is the first book in the action-packed Captain Wilder trilogy!

The Game Audio Tutorial


The Game Audio Tutorial

Author: Richard Stevens

language: en

Publisher: Taylor & Francis

Release Date: 2013-05-02


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Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound that measurably improves gameplay. If you are a sound designer or composer and want to do more than just create audio elements and hand them over to someone else for insertion into the game, this book is for you. You'll understand the game development process and implement vital audio experiences-not just create music loops or one-off sound effects. The Game Audio Tutorial isn't just a book-you also get a powerful website (www.thegameaudiotutorial.com)