A Definitive Guide To Logic Circuits And Advanced Circuits

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A Definitive Guide to Logic Circuits and Advanced Circuits Mastering Digital Electronics

Introduction The Aims and Objectives of the Book My main aim in writing this book is to introduce you to the exciting and challenging field of digital electronics. I want to develop your desire and ability to understand how digital circuits work. After reading this book, you should be able to do some or all of the following: • You will understand what TTL and CMOS mean and appreciate their main differences. • You should know what the five main logic gates are and their respective symbols and Boolean expressions. • You should know the basics of Boolean algebra and use it to simplify logic expressions and circuits. • You should know what Karnaugh maps are and how to use them to simplify logic circuits and expressions. • You should know how to implement the 1st and 2nd canonical formats for Karnaugh maps. • You will know how the JK flip flop works and how it was born out of the SR latch. • You should be able to use the JK flip flop and the D-type latch to create a series of counters and different shift registers such as SIPO, SISO, PIPO, and PISO. • You should understand the difference between sequential and combinational logic. • You should be able to use a range of design techniques, that is, state diagrams, transition tables, etc. • You should be able to create a range of combinational logic circuits such as half and full adders, binary subtractors, multiplexers, etc. • You should understand how the 555-timer IC works and how to configure it in a range of different applications such as the monostable, the astable, and PWM. • You should be able to design a range of logic circuits. • You should be able to use the ECAD software TINA 12.
A Definitive Guide To Logic Circuits And Advanced Circuits

Author: Jideon F Marques
language: pt-BR
Publisher: Clube de Autores
Release Date: 2024-01-18
Introduction The Aims and Objectives of the Book My main aim in writing this book is to introduce you to the exciting and challenging field of digital electronics. I want to develop your desire and ability to understand how digital circuits work. After reading this book, you should be able to do some or all of the following: •You will understand what TTL and CMOS mean and appreciate their main differences. •You should know what the five main logic gates are and their respective symbols and Boolean expressions. •You should know the basics of Boolean algebra and use it to simplify logic expressions and circuits. •You should know what Karnaugh maps are and how to use them to simplify logic circuits and expressions. •You should know how to implement the 1st and 2nd canonical formats for Karnaugh maps. •You will know how the JK flip flop works and how it was born out of the SR latch. •You should be able to use the JK flip flop and the D-type latch to create a series of counters and different shift registers such as SIPO, SISO, PIPO, and PISO. •You should understand the difference between sequential and combinational logic. •You should be able to use a range of design techniques, that is, state diagrams, transition tables, etc. •You should be able to create a range of combinational logic circuits such as half and full adders, binary subtractors, multiplexers, etc. •You should understand how the 555-timer IC works and how to configure it in a range of different applications such as the monostable, the astable, and PWM. •You should be able to design a range of logic circuits. •You should be able to use the ECAD software TINA 12.
The Ultimate Player's Guide to Minecraft - PlayStation Edition

The Ultimate Player's Guide to Minecraft - PlayStation Edition Minecraft: These worlds are YOURS! Minecraft is WAY more than a game: it’s an alternate universe of creation, exhilaration, survival, adventure, passion! Don’t enter that universe alone. Take an experienced guide who’ll help you constantly as you learn the secrets of Minecraft on the PlayStation! Stephen O’Brien has been obsessing over Minecraft since its earliest betas. He’s seen it all! Now, he’ll take you deep inside craft and mine, cave and menagerie, farm and village. He’ll reveal combat traps and tricks you need to know... teach you enchantments of unimaginable power... help you survive where few dare to go... help you OWN the infinite worlds of Minecraft! Based on the international best-seller of the same name, this book is ideal for Minecrafters of all ages. Quick-start guide for first-night survival to get started NOW Customize your experience: monstrous, peaceful, and more Harvest resources, craft tools and shelters—let there be light Grab your pickaxe: mine iron, gold, diamonds, and redstone Escape (or defeat!) 14 types of hostile mobs Get friendly mobs on your side and build automated farms Brew potions to cure ills, gain superpowers, and to throw at enemies Transform your shelter into a palace (or a secret underwater base) Create customized worlds with unique seeds Learn the secrets of redstone devices and build incredible rail systems Play safely through The Nether and The End Play with up to eight of your friends on PlayStation, or run in splitscreen mode Stephen O’Brien is an Australian-born writer and entrepreneur now residing in Sydney after too many years in Silicon Valley. He has written more than 30 books, including several best- sellers. O’Brien founded Typefi, the world’s leading automated publishing system, and in his spare time invented a new type of espresso machine called mypressi. He’s a perpetual innovator who remains astounded at the unparalleled creativity Minecraft can engender. This book was not created by and is not endorsed by Notch Development AB Corporation/Mojang Synergies AB Corporation, or Sony Computer Entertainment.