11th Pacific Conference On Computer Graphics And Applications

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11th Pacific Conference on Computer Graphics and Applications

Author: Silicon Graphics Computer Systems
language: en
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
Release Date: 2003
Thirty-five papers and 24 short presentations from the October 2003 conference that explore new problems, solutions, and technologies for computer graphics. The researchers describe techniques for geometric modeling, rendering, morphing, 3D acquisition, computer animation, and representing volume and mesh. Specific topics include lightweight face r
Proceedings of International Conference on Computer Vision and Image Processing

This edited volume contains technical contributions in the field of computer vision and image processing presented at the First International Conference on Computer Vision and Image Processing (CVIP 2016). The contributions are thematically divided based on their relation to operations at the lower, middle and higher levels of vision systems, and their applications. The technical contributions in the areas of sensors, acquisition, visualization and enhancement are classified as related to low-level operations. They discuss various modern topics – reconfigurable image system architecture, Scheimpflug camera calibration, real-time autofocusing, climate visualization, tone mapping, super-resolution and image resizing. The technical contributions in the areas of segmentation and retrieval are classified as related to mid-level operations. They discuss some state-of-the-art techniques – non-rigid image registration, iterative image partitioning, egocentric object detection and video shot boundary detection. The technical contributions in the areas of classification and retrieval are categorized as related to high-level operations. They discuss some state-of-the-art approaches – extreme learning machines, and target, gesture and action recognition. A non-regularized state preserving extreme learning machine is presented for natural scene classification. An algorithm for human action recognition through dynamic frame warping based on depth cues is given. Target recognition in night vision through convolutional neural network is also presented. Use of convolutional neural network in detecting static hand gesture is also discussed. Finally, the technical contributions in the areas of surveillance, coding and data security, and biometrics and document processing are considered as applications of computer vision and image processing. They discuss some contemporary applications. A few of them are a system for tackling blind curves, a quick reaction target acquisition and tracking system, an algorithm to detect for copy-move forgery based on circle block, a novel visual secret sharing scheme using affine cipher and image interleaving, a finger knuckle print recognition system based on wavelet and Gabor filtering, and a palmprint recognition based on minutiae quadruplets.
Computer Graphics And Applications - Proceedings Of The First Pacific Conference On Computer Graphics And Applications, Pacific Graphics '93

This volume of proceedings contains papers by computer graphics researchers, developers and practitioners. The papers report on the latest advances and new ideas in computer graphics. They also discuss future directions in the field. The volume reflects the aim of the conference to promote computer graphics research activities in the Pacific region.