Isometric Game Programming with DirectX 7.0 w/CD

Isometric Game Programming with DirectX 7.0 w/CD

ISBN: 0761530894

ISBN 13: 9780761530893

Pages: 720

Author: Ernest Pazera

3.61 of 23

Click the button below to register a free account and download the file


Download PDF

Download ePub

*Disclosure:“This post may contain affiliate links and I earn from qualifying purchases”.


Isometric Game Programming with DirectX takes you from zero to DirectX, literally Beginning with game programming basics you will explore such topics as WIN32 programming basics, GDI fundamentals, fonts, regions and bitmaps, DirectDraw, and Game Logic. You'll then move on to Isometric fundamentals and methodology as well as advanced topics such as Random World Generation and Direct3D.This book is a comprehensive Isometric game programming guide ideal for any serious game developer