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Trades About to Happen


Trades About to Happen

Author: David H. Weis

language: en

Publisher: John Wiley & Sons

Release Date: 2013-04-16


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The definitive book on adapting the classic work of Richard Wyckoff to today's markets Price and volume analysis is one of the most effective approaches to market analysis. It was pioneered by Richard Wyckoff, who worked on Wall Street during the golden age of technical analysis. In Trades About to Happen, veteran trader David Weis explains how to utilize the principles behind Wyckoff's work and make effective trades with this method. Page by page, Weis clearly demonstrates how to construct intraday wave charts similar to Wyckoff's originals, draw support/resistance lines, interpret the struggle for dominance in trading ranges, and recognize action signals at turning points. Analyzes markets one bar chart at a time, which recreates the ambiguity of actual trading Emphasizes reading price/volume charts without a secondary reliance on mathematical indicators Includes a short study guide in the appendix to help readers master the material Filled with in-depth insights and practical advice, Trades About to Happen promises to be the definitive work on utilizing Wyckoff's classic methods in today's turbulent markets.

Elliott Wave Principle


Elliott Wave Principle

Author: Alfred John Frost

language: en

Publisher:

Release Date: 1995


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An acclaimed guide on Elliot Wave Theory which has come to be regarded as the definitive work on the subject. All the relative concepts are thoroughly covered: Fibonacci numbers, wave analysis time sequence, cyclic analysis, etc.

Programming Games for Intellivision


Programming Games for Intellivision

Author: Oscar Toledo Gutierrez

language: en

Publisher: Lulu.com

Release Date: 2018-07-20


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The excitement of having your own games console, the unrivaled emotion of opening a new game, the awe of discovery and the thrilling atmosphere of the 80s. Now you can feel all the excitement again, while developing your own games for Intellivision consoles. A smooth trip using an easily readable language across the foundations of game programming, including the complete source code to 4 amazing games: Game of Ball, Monkey Moon, Space Raider and Bouncy Cube. All tools and information are provided, as well as links to download the required development software.