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Health Informatics Sixth Edition Supplement: Practical Guide for Healthcare and Information Technology Professionals


Health Informatics Sixth Edition Supplement: Practical Guide for Healthcare and Information Technology Professionals

Author: Ann K. Yoshihashi

language: en

Publisher: Lulu.com

Release Date: 2016-11-15


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Health Informatics: Practical Guide for Health and Information Technology Professionals Sixth Edition Supplement adds 3 new chapters. The supplement has learning objectives, case studies, recommended reading, future trends, key points, and references. Introduction to Data Science, provides a comprehensive overview with topics including databases, machine learning, big data and predictive analytics. Clinical Decision Support (CDS), covers current and salient aspects of CDS functionality, implementation, benefits, challenges and lessons learned. International Health Informatics, highlights the informatics initiatives of developed and developing countries on each continent. Available as a paperback and eBook. For more information about the textbook, visit www.informaticseducation.org. For instructors, an Instructor Manual, PDF version and PowerPoint slides are available under the Instructor's tab.

Instinctive Computing


Instinctive Computing

Author: Yang Cai

language: en

Publisher: Springer

Release Date: 2017-01-09


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This book attempts to connect artificial intelligence to primitive intelligence. It explores the idea that a genuinely intelligent computer will be able to interact naturally with humans. To form this bridge, computers need the ability to recognize, understand and even have instincts similar to humans. The author organizes the book into three parts. He starts by describing primitive problem-solving, discussing topics like default mode, learning, tool-making, pheromones and foraging. Part two then explores behavioral models of instinctive cognition by looking at the perception of motion and event patterns, appearance and gesture, behavioral dynamics, figurative thinking, and creativity. The book concludes by exploring instinctive computing in modern cybernetics, including models of self-awareness, stealth, visual privacy, navigation, autonomy, and survivability. Instinctive Computing reflects upon systematic thinking for designing cyber-physical systems and it would be a stimulating reading for those who are interested in artificial intelligence, cybernetics, ethology, human-computer interaction, data science, computer science, security and privacy, social media, or autonomous robots.

Computer Vision – ECCV 2016 Workshops


Computer Vision – ECCV 2016 Workshops

Author: Gang Hua

language: en

Publisher: Springer

Release Date: 2016-11-03


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The three-volume set LNCS 9913, LNCS 9914, and LNCS 9915 comprises the refereed proceedings of the Workshops that took place in conjunction with the 14th European Conference on Computer Vision, ECCV 2016, held in Amsterdam, The Netherlands, in October 2016. The three-volume set LNCS 9913, LNCS 9914, and LNCS 9915 comprises the refereed proceedings of the Workshops that took place in conjunction with the 14th European Conference on Computer Vision, ECCV 2016, held in Amsterdam, The Netherlands, in October 2016. 27 workshops from 44 workshops proposals were selected for inclusion in the proceedings. These address the following themes: Datasets and Performance Analysis in Early Vision; Visual Analysis of Sketches; Biological and Artificial Vision; Brave New Ideas for Motion Representations; Joint ImageNet and MS COCO Visual Recognition Challenge; Geometry Meets Deep Learning; Action and Anticipation for Visual Learning; Computer Vision for Road Scene Understanding and Autonomous Driving; Challenge on Automatic Personality Analysis; BioImage Computing; Benchmarking Multi-Target Tracking: MOTChallenge; Assistive Computer Vision and Robotics; Transferring and Adapting Source Knowledge in Computer Vision; Recovering 6D Object Pose; Robust Reading; 3D Face Alignment in the Wild and Challenge; Egocentric Perception, Interaction and Computing; Local Features: State of the Art, Open Problems and Performance Evaluation; Crowd Understanding; Video Segmentation; The Visual Object Tracking Challenge Workshop; Web-scale Vision and Social Media; Computer Vision for Audio-visual Media; Computer VISion for ART Analysis; Virtual/Augmented Reality for Visual Artificial Intelligence; Joint Workshop on Storytelling with Images and Videos and Large Scale Movie Description and Understanding Challenge.