Validation Methodology For Agent Based Simulations


Download Validation Methodology For Agent Based Simulations PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Validation Methodology For Agent Based Simulations book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages.

Download

Process-Oriented Analysis and Validation of Multi-Agent-Based Simulations


Process-Oriented Analysis and Validation of Multi-Agent-Based Simulations

Author: Nicolas Denz

language: en

Publisher: Logos Verlag Berlin GmbH

Release Date: 2014-12-31


DOWNLOAD





In multi-agent-based simulation (MABS) the behavior of individual actors is modeled in detail. The analysis and validation of these models is rated as difficult and requires support by innovative techniques and tools. Problems include model complexity, the amount and often qualitative representation of simulation results, and the typical dichotomy between microscopic modeling and macroscopic observation perspectives. In recent years, data mining has been increasingly applied as a support technique in this context. A particularly promising approach is found in the field of process mining. Due to its rooting in business process analysis, process mining shares several process- and organization-oriented analysis perspectives and use cases with agent-based modeling. This thesis proposes a conceptual framework for the systematic application of process mining to the analysis and validation of MABS. As a foundation, agent-oriented analysis perspectives and simulation-specific use cases are identified and complemented with methods, techniques, and results from the literature. A partial formalization of perspectives and use cases is sketched by utilizing concepts from process modeling and software engineering. Beyond the conceptual work, process mining is applied in two case studies related to different modeling and simulation approaches.

Agent-based Modeling and Simulation in Archaeology


Agent-based Modeling and Simulation in Archaeology

Author: Gabriel Wurzer

language: en

Publisher: Springer

Release Date: 2014-11-08


DOWNLOAD





Archaeology has been historically reluctant to embrace the subject of agent-based simulation, since it was seen as being used to "re-enact" and "visualize" possible scenarios for a wider (generally non-scientific) audience, based on scarce and fuzzy data. Furthermore, modeling "in exact terms" and programming as a means for producing agent-based simulations were simply beyond the field of the social sciences. This situation has changed quite drastically with the advent of the internet age: Data, it seems, is now ubiquitous. Researchers have switched from simply collecting data to filtering, selecting and deriving insights in a cybernetic manner. Agent-based simulation is one of the tools used to glean information from highly complex excavation sites according to formalized models, capturing essential properties in a highly abstract and yet spatial manner. As such, the goal of this book is to present an overview of techniques used and work conducted in that field, drawing on the experience of practitioners.

Multi-Agent-Based Simulation XII


Multi-Agent-Based Simulation XII

Author: Daniel Villatoro

language: en

Publisher: Springer

Release Date: 2012-02-27


DOWNLOAD





This book constitutes the refereed proceedings of the 12th International Workshop on Multi-Agent-Based Simulation, MABS 2011, held in Taipei, Taiwan, in May 2011. The 10 revised selected and extended papers presented were carefully reviewed and selected from 21 submissions. The topics covered are MABS in scientometrics; MABS in politics, transit and policy; pedestrian, crowds and large scale MABS; and MABS modeling.