The Ruby Code By Jessica Khoury

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The Ruby Code

From Jessica Khoury comes a high-action sci-fi adventure about a video game AI come to life. Warcross meets Ready Player One in this thriller set in a high-tech near future. Bullied at school and home, Ash finds respite from his unhappy life in virtual reality games. One night, he spends his meager savings to help a stranger, who thanks him with a copy of an old fantasy game called The Glass Realm. While exploring the game, Ash meets a seemingly humble shopkeeper named Ruby. But from the start, Ruby seems different than the other townsfolk—especially when she and Ash stumble across an in-game quest designed not for the player, but for Ruby to solve. When Ruby begins developing powerful abilities that can rewrite the very code of the game, they realize she is far more than a pre-programmed side character. Following the quest left for her in The Glass Realm, the pair discover that Ruby is actually a sentient AI who’s been hidden inside the game. Originally built as a weapon, her developer stole her from his employers and hid her away, hoping to keep her safe. That safety vanishes when Ash and Ruby are targeted by the powerful shadow organization who funded Ruby’s development, and who would use her to spark a world war to rack up huge profits. Caught in a deadly game that blurs the lines between real and virtual, Ash and Ruby must flee for their lives. If they lose this game—they might just doom the world.
Vitro

"Magnificent and unsettling." --Marie Lu, New York Times Bestselling author of the Legend Trilogy A death-defying tropical adventure delivers a frightening message about dabbling with creation, perfect for fans of Orphan Black. On a remote island in the Pacific, Corpus scientists have taken test tube embryos and given them life. These beings—the Vitros—have knowledge and abilities most humans can only dream of. But they also have one enormous flaw. Sophie Crue is determined to get to Skin Island and find her mother, a scientist who left Sophie behind years ago. She enlists hunky charter pilot Jim Julien to take her there. But once on the island, Sophie and Jim encounter more than they bargained for, including a charming, brilliant Vitro named Nicholas and an innocent, newly awoken one named Lux. In a race for their lives, Sophie and Jim are about to discover what happens when science stretches too far beyond its reach.
The Mystwick School of Musicraft

Twelve-year-old Amelia gets the opportunity to attend a boarding school and learn how to use music to create magic, hoping to become a Maestro like her deceased mother.