Teach Yourself Data Structures And Algorithms In 15 Days


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Teach Yourself Data Structures and Algorithms in 15 Days.


Teach Yourself Data Structures and Algorithms in 15 Days.

Author: Harry. H. Chaudhary.

language: en

Publisher: Createspace LLC USA

Release Date: 2014-06-15


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Essential Data Structures Skills -- Made Easy! This book gives a good start and Complete introduction for data structures and algorithms for Beginner’s. While reading this book it is fun and easy to read it. This book is best suitable for first time DSA readers, Covers all fast track topics of DSA for all Computer Science students and Professionals. Data Structures and Other Objects Using C or C++ takes a gentle approach to the data structures course in C Providing an early, text gives students a firm grasp of key concepts and allows those experienced in another language to adjust easily. Flexible by design,. Finally, a solid foundation in building and using abstract data types is also provided. Using C, this book develops the concepts and theory of data structures and algorithm analysis in a gradual, step-by-step manner, proceeding from concrete examples to abstract principles. Standish covers a wide range of Both traditional and contemporary software engineering topics. This is a handy guide of sorts for any computer science engineering Students, Data Structures And Algorithms is a solution bank for various complex problems related to data structures and algorithms. It can be used as a reference manual by Computer Science Engineering students. this Book also covers all aspects of B.TECH CS,IT, and BCA and MCA, BSC IT. || Inside Chapters. || ============== 1 Introduction. 2 Array. 3 Matrix . 4 Sorting . 5 Stack. 6 Queue. 7 Linked List. 8 Tree. 9 Graph . 10 Hashing. 11 Algorithms. 12 Misc. Topics. 13 Problems.

Hands on Data Structures & Algorithms 1500+ MCQ e-Book


Hands on Data Structures & Algorithms 1500+ MCQ e-Book

Author: Harry Chaudhary.

language: en

Publisher: STCD COMPANY

Release Date: 2018-09-15


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Array and Array Operations 6 Stack Operations 9 Queue Operations 16 Singly Linked List Operations 18 Singly Linked List 26 Doubly Linked List 35 Circular Linked List 42 Stack using Array 48 Stack using Linked List 52 Queue using Array 58 Queue using Linked List 64 Priority Queue 67 Double Ended Queue (Dequeue) 72 Stack using Queues 78 Decimal to Binary using Stacks 85 Towers of Hanoi 92 Bit Array 97 Dynamic Array 99 Parallel Array 101 Sparse Array 104 Matrix 112 Skip List 116 Xor Linked List 119 Xor Linked List-II 122 Binary Trees using Array 125 Binary Trees using Linked Lists 129 Preorder Traversal 132 Inorder Traversal 138 Binary Tree Properties 142 Binary Search Tree 145 AVL Tree 151 Cartesian Tree 155 Weight Balanced Tree 158 Red Black Tree 162 Splay Tree 166 Splay Tree 169 Heap 171 Binary Heap 173 Weak Heap 176 Binomial and Fibonacci Heap 178 Hash Tables 182 Direct Addressing Tables 185 Graph 187 Adjacency Matrix 191 Incidence Matrix and Graph Structured Stack 195 Adjacency List 198 Undirected Graph 201 Directed Graph 204 Directed Acyclic Graph 208 Propositional and Directed Acyclic Word Graph 212 Multigraph and Hypergraph 215 Binary Decision Diagrams & And Inverter Graph 218 Linear Search Iterative 221 Binary Search Iterative 229 Uniform Binary Search 233 Fibonacci Search 235 Selection Sort 237 Bubble Sort 240 Merge Sort 243 Pancake Sort 246 Depth First Search 250 Breadth First Search 253 Recursion 256 Factorial using Recursion 262 Fibonacci using Recursion 267 Sum of n Natural Numbers using Recursion 273 String Reversal using Recursion 279 Decimal to Binary Conversion using Recursion 285 Length of a Linked List using Recursion 292 Length of a String using Recursion 297 Largest and Smallest Number in an Array using Recursion 302 Largest and Smallest Number in a Linked List using Recursion 307 Search an Element in an Array using Recursion 313 Search an Element in a Linked List using Recursion 323 Dynamic Programming 331 Fibonacci using Dynamic Programming 334 Coin Change Problem 341 Maximum Sum of Continuous Subarray 346 Kadane’s Algorithm 352 Longest Increasing Subsequence 357 Rod Cutting 362 Minimum Number of Jumps 369 0/1 Knapsack Problem 375 Matrix-chain Multiplication 379 Longest Common Subsequence 387 Longest Palindromic Subsequence 393 Edit Distance Problem 400 Wagner-Fischer Algorithm 407 Catalan Number using Dynamic Programming 413 Assembly Line Scheduling 418 Minimum Insertions to form a Palindrome 425 Maximum Sum Rectangle in a 2D Matrix 432 Balanced Partition 437 Dice Throw Problem 444 Counting Boolean Parenthesizations 452 Topological Sort 455 TEST YOURSELF 458

Teach Yourself Game-programming in 21 Days


Teach Yourself Game-programming in 21 Days

Author: André LaMothe

language: en

Publisher: Prentice Hall

Release Date: 1994


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Marketed as the only beginning DOS game programming book on the market, this how-to guide leads readers through the game development process with game design basics. Another addition to the successful Teach Yourself series, it includes many sample game programming techniques such as joy-stick control and use of graphics. The disk offers sample source code from the book.