Ravneet Singh And Golang

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Go Systems Programming

Author: Mihalis Tsoukalos
language: en
Publisher: Packt Publishing Ltd
Release Date: 2017-09-26
Learning the new system's programming language for all Unix-type systems About This Book Learn how to write system's level code in Golang, similar to Unix/Linux systems code Ramp up in Go quickly Deep dive into Goroutines and Go concurrency to be able to take advantage of Go server-level constructs Who This Book Is For Intermediate Linux and general Unix programmers. Network programmers from beginners to advanced practitioners. C and C++ programmers interested in different approaches to concurrency and Linux systems programming. What You Will Learn Explore the Go language from the standpoint of a developer conversant with Unix, Linux, and so on Understand Goroutines, the lightweight threads used for systems and concurrent applications Learn how to translate Unix and Linux systems code in C to Golang code How to write fast and lightweight server code Dive into concurrency with Go Write low-level networking code In Detail Go is the new systems programming language for Linux and Unix systems. It is also the language in which some of the most prominent cloud-level systems have been written, such as Docker. Where C programmers used to rule, Go programmers are in demand to write highly optimized systems programming code. Created by some of the original designers of C and Unix, Go expands the systems programmers toolkit and adds a mature, clear programming language. Traditional system applications become easier to write since pointers are not relevant and garbage collection has taken away the most problematic area for low-level systems code: memory management. This book opens up the world of high-performance Unix system applications to the beginning Go programmer. It does not get stuck on single systems or even system types, but tries to expand the original teachings from Unix system level programming to all types of servers, the cloud, and the web. Style and approach This is the first book to introduce Linux and Unix systems programming in Go, a field for which Go has actually been developed in the first place.
Learning Go

Go is rapidly becoming the preferred language for building web services. While there are plenty of tutorials available that teach Go's syntax to developers with experience in other programming languages, tutorials aren't enough. They don't teach Go's idioms, so developers end up recreating patterns that don't make sense in a Go context. This practical guide provides the essential background you need to write clear and idiomatic Go. No matter your level of experience, you'll learn how to think like a Go developer. Author Jon Bodner introduces the design patterns experienced Go developers have adopted and explores the rationale for using them. You'll also get a preview of Go's upcoming generics support and how it fits into the language. Learn how to write idiomatic code in Go and design a Go project Understand the reasons for the design decisions in Go Set up a Go development environment for a solo developer or team Learn how and when to use reflection, unsafe, and cgo Discover how Go's features allow the language to run efficiently Know which Go features you should use sparingly or not at all
Hands-on Go Programming

Author: Sachchidanand Singh
language: en
Publisher: BPB Publications
Release Date: 2021-03-05
An easy-to-understand guide that helps you get familiar with the basics and advanced concepts in Golang Ê KEY FEATURESÊÊ _ Everything you need to know on how to use Go programming. _ Illustrated Examples on Go Functions, Control Flows, and Arrays. _ Deep Dive into Slices, Maps, Structs, Error Handling and Concurrency in Golang. DESCRIPTION Hands-on Go Programming is designed to get you up and running as fast as possible with Go. You will not just learn the basics but get introduced to how to use advanced features of Golang. The book begins with the basic concepts of Data types, Constants, Variables, Operators, Reassignment, and Redeclaration. Moving ahead, we explore and learn the use of Functions, Control flows, Arrays, Slices, Maps, and Structs using some great examples and illustrations. We then get to know about Methods in Golang. Furthermore, we learn about complex aspects of Golang such as Interfaces,Pointers, Concurrency and Error Handling. By the end, you will be familiar with both the basics and advanced concepts of Go and start developing critical programs working using this language. Ê WHAT YOU WILL LEARNÊ _ Learn Golang syntaxes, control structures and Error Handling in-depth. _ Learn to declare, create and modify Slices, Maps and Struct in Go. _ Build your own concurrent programs with Goroutines and Channels. _ Deep Dive into Error handling in Golang. WHO THIS BOOK IS FORÊ Anyone who knows basic programming can use this book to upskill themselves in Golang. This book is also for Engineering students, IT/Software professionals, and existing Go programmers. Architects and Developers working in Cloud, Networking, and DevOps can use this book to learn Go programming and apply the knowledge gained to design and build solutions in their respective domains. Ê TABLE OF CONTENTS 1. Chapter 1 Introduction 2. Chapter 2 Functions 3. Chapter 3 Control Flows 4. Chapter 4 Arrays 5. Chapter 5 Slices 6. Chapter 6 Maps 7. Chapter 7 Structs 8. Chapter 8 Methods 9. Chapter 9 Interfaces 10. Chapter 10 PointersÊ 11. Chapter 11 ConcurrencyÊ 12. Chapter 12 Error Handling