Programming Coding Definition


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Coding Literacy


Coding Literacy

Author: Annette Vee

language: en

Publisher: MIT Press

Release Date: 2017-07-28


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How the theoretical tools of literacy help us understand programming in its historical, social and conceptual contexts. The message from educators, the tech community, and even politicians is clear: everyone should learn to code. To emphasize the universality and importance of computer programming, promoters of coding for everyone often invoke the concept of “literacy,” drawing parallels between reading and writing code and reading and writing text. In this book, Annette Vee examines the coding-as-literacy analogy and argues that it can be an apt rhetorical frame. The theoretical tools of literacy help us understand programming beyond a technical level, and in its historical, social, and conceptual contexts. Viewing programming from the perspective of literacy and literacy from the perspective of programming, she argues, shifts our understandings of both. Computer programming becomes part of an array of communication skills important in everyday life, and literacy, augmented by programming, becomes more capacious. Vee examines the ways that programming is linked with literacy in coding literacy campaigns, considering the ideologies that accompany this coupling, and she looks at how both writing and programming encode and distribute information. She explores historical parallels between writing and programming, using the evolution of mass textual literacy to shed light on the trajectory of code from military and government infrastructure to large-scale businesses to personal use. Writing and coding were institutionalized, domesticated, and then established as a basis for literacy. Just as societies demonstrated a “literate mentality” regardless of the literate status of individuals, Vee argues, a “computational mentality” is now emerging even though coding is still a specialized skill.

Principles and Practice of Constraint Programming


Principles and Practice of Constraint Programming

Author: Peter J. Stuckey

language: en

Publisher: Springer

Release Date: 2008-09-22


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This volume contains the proceedings of the 14th International Conference on Principles and Practice of Constraint Programming (CP 2008) held in Sydney, Australia, September 14–18, 2008. The conference was held in conjunction with the International Conference on Automated Planning and Scheduling (ICAPS 2008) and the International Conference on Knowledge Representation and R- soning (KR 2008). Information about the conference can be found at the w- sitehttp://www. unimelb. edu. au/cp2008/. Held annually, the CP conference series is the premier international conference on constraint programming. The conference focuses on all aspects of computing with constraints. The CP conf- ence series is organized by the Association for Constraint Programming (ACP). Information about the conferences in the series can be found on the Web at http://www. cs. ualberta. ca/~ai/cp/. Information about ACP can be found athttp://www. a4cp. org/. CP 2008 included two calls for contributions: a call for research papers, - scribing novel contributions in the ?eld, and a call for application papers, - scribing applications of constraint technology. For the ?rst time authors could directly submit short papers for consideration by the committee. The research track received 84 long submissions and 21 short submissions and the application track received 15 long submissions. Each paper received at least three reviews, which the authors had the opportunity to see and to react to, before the papers and their reviews were discussed extensively by the members of the Program Committee.

A Concise Introduction to Software Engineering


A Concise Introduction to Software Engineering

Author: Pankaj Jalote

language: en

Publisher: Springer Nature

Release Date: 2025-01-31


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Software engineering has changed: A software project today is likely to use large language models (LLMs) for some tasks and will employ some open-source software. It is therefore important to integrate open source and use of LLMs in teaching software engineering – a key goal of this textbook. This reader-friendly textbook/reference introduces a carefully curated set of concepts and practices essential for key tasks in software projects. It begins with a chapter covering industry-standard software, open-source tools, and the basics of prompt engineering for LLMs. The second chapter delves into project management, including development process models, planning, and team-working. Subsequent chapters focus on requirements analysis and specification, architecture design, software design, coding, testing, and application deployment. Each chapter presents concepts, practical methods, examples, the application of LLMs, and the role of open-source software. A companion website provides some comprehensive case studies, as well as teaching material including presentation slides. This textbook is ideal for an introductory course on software engineering where the objective is to develop knowledge and skills to execute a project—specifically in a team employing contemporary software engineering practices and using open source and LLMs. It is also suitable for professionals who want to be introduced to the systematic approach of software engineering and/or use of open source and LLMs. The author is a distinguished professor at IIIT-Delhi and a well-known academic in software engineering. He has served as vice president in Infosys Technologies Limited and as a visiting researcher at Microsoft Corporation. Reviews of the first edition: "This book's title provides an excellent description of its content. ... This compact volume is organized into eight well-focused chapters containing numerous examples and well-designed self-test exercises. Includes an excellent collection of references and a very useful index. Summing Up: Highly recommended. Upper-division undergraduate through professional readers; two-year technical program students." (J. Beidler, Choice, Vol. 46 (6)) "Jalote's intention in this book is to present just enough material to teach beginning software engineers what they need to know to do a development project that carries a smallproduct from conception through delivery. The result is a short book ... making this sort of book very attractive as a text for introductory software engineering. ... topics are well chosen and their discussion is good." (Christopher Fox, ACM Computing Reviews)