Object Oriented Analysis And Design With Applications Grady Booch Ppt


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Object-oriented Analysis and Design with Applications


Object-oriented Analysis and Design with Applications

Author: Grady Booch

language: en

Publisher: Addison-Wesley Professional

Release Date: 1994


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This revision of Grady Booch's classic offers the first industry-wide standard for notation in developing large scale object-oriented systems. Laying the groundwork for the development of complex systems based on the object model, the author works in C++ to provide five fully-developed design examples, along with many smaller applications. Three of these capstone projects are new with this edition, including an inventory tracking system which implements a client server. The other four span problem domains as diverse as data acquisition for scientific tools, framework, artificial intelligence, and command and control. To measure progress, metrics in object development are suggested so that the developer knows how the project is going. In addition, the author demonstrates good and bad object designs and shows how to manage the trade-offs in complex systems.

Object Oriented Design with Applications


Object Oriented Design with Applications

Author: Grady Booch

language: en

Publisher: Ed. Techniques Ingénieur

Release Date: 1991


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Concepts; Complexity. The object model; Classes and objects; Classification; The method; The notation; The process; Pragmatics; Applications; Smalltalk: Home heating system; Object Pascal: geometrical optics construction kit; C++: problem reporting system; Common LISP object system: cryptanalysis; Ada: Traffic management system; Appendix.

Just Enough Software Architecture


Just Enough Software Architecture

Author: George Fairbanks

language: en

Publisher: Marshall & Brainerd

Release Date: 2010-08-30


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This is a practical guide for software developers, and different than other software architecture books. Here's why: It teaches risk-driven architecting. There is no need for meticulous designs when risks are small, nor any excuse for sloppy designs when risks threaten your success. This book describes a way to do just enough architecture. It avoids the one-size-fits-all process tar pit with advice on how to tune your design effort based on the risks you face. It democratizes architecture. This book seeks to make architecture relevant to all software developers. Developers need to understand how to use constraints as guiderails that ensure desired outcomes, and how seemingly small changes can affect a system's properties. It cultivates declarative knowledge. There is a difference between being able to hit a ball and knowing why you are able to hit it, what psychologists refer to as procedural knowledge versus declarative knowledge. This book will make you more aware of what you have been doing and provide names for the concepts. It emphasizes the engineering. This book focuses on the technical parts of software development and what developers do to ensure the system works not job titles or processes. It shows you how to build models and analyze architectures so that you can make principled design tradeoffs. It describes the techniques software designers use to reason about medium to large sized problems and points out where you can learn specialized techniques in more detail. It provides practical advice. Software design decisions influence the architecture and vice versa. The approach in this book embraces drill-down/pop-up behavior by describing models that have various levels of abstraction, from architecture to data structure design.